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[D20 CoC] Beyond the Mountains of Madness Campaign - Recruiting Alternate Players
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<blockquote data-quote="Job" data-source="post: 2799681" data-attributes="member: 37196"><p>Anatomist,</p><p></p><p>I made an error here: Reflex Save = +4 base + 0 (Dex bonus). </p><p>Your Reflex Save is actually = +1base + 0 (Dex bonus) = <span style="color: DeepSkyBlue">+1</span></p><p></p><p>Without giving anything away, I can tell you that adding points to Cthulhu Mythos generally won't help your character in this campaign and, in fact, will hurt them because each point in Mythos reduces your sanity by a similar amount. It would also, IMO, be much more fun to roleplay the reactions of your character who is totally unaware of Mythos influences as he/she encounters strange phenomena and evidence. If you feel strongly that your character should have some exposure to the Mythos (and thus have some skill points in CM) because of their background, then we'd need to figure out each instance and what the impact would be.</p><p></p><p>As far as feats are concerned, the two that I pointed out in my note (i.e. Educated, and Studious) would seem to be good fits for your scientist. But rather than recommending specific feats or skills, I'd recommend that you instead focus on aligning all of your character statistics to best fit with your character's background so that you feel comfortable with your character concept. Maximizing your abilities, feats, and skills is not nearly as important as fine-tuning your character's background and personality. This adventure will be much more fun in a roleplaying sense (scientists and explorers who are struggling against the environment and the strange horrors) than in a pulp fiction combat-oriented sense.</p><p></p><p>Job.</p></blockquote><p></p>
[QUOTE="Job, post: 2799681, member: 37196"] Anatomist, I made an error here: Reflex Save = +4 base + 0 (Dex bonus). Your Reflex Save is actually = +1base + 0 (Dex bonus) = [COLOR=DeepSkyBlue]+1[/COLOR] Without giving anything away, I can tell you that adding points to Cthulhu Mythos generally won't help your character in this campaign and, in fact, will hurt them because each point in Mythos reduces your sanity by a similar amount. It would also, IMO, be much more fun to roleplay the reactions of your character who is totally unaware of Mythos influences as he/she encounters strange phenomena and evidence. If you feel strongly that your character should have some exposure to the Mythos (and thus have some skill points in CM) because of their background, then we'd need to figure out each instance and what the impact would be. As far as feats are concerned, the two that I pointed out in my note (i.e. Educated, and Studious) would seem to be good fits for your scientist. But rather than recommending specific feats or skills, I'd recommend that you instead focus on aligning all of your character statistics to best fit with your character's background so that you feel comfortable with your character concept. Maximizing your abilities, feats, and skills is not nearly as important as fine-tuning your character's background and personality. This adventure will be much more fun in a roleplaying sense (scientists and explorers who are struggling against the environment and the strange horrors) than in a pulp fiction combat-oriented sense. Job. [/QUOTE]
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[D20 CoC] Beyond the Mountains of Madness Campaign - Recruiting Alternate Players
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