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[D20 CoC] Beyond the Mountains of Madness Campaign - Recruiting Alternate Players
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<blockquote data-quote="Job" data-source="post: 2822387" data-attributes="member: 37196"><p>I've gotten over my terrible disappointment over losing months of effort and, after thinking about the situation, here's what I'm considering. </p><p></p><p>1) My biggest disappointment is that someone reading our game will now have a large gap in the story, so I feel that I absolutely need to <u>post a summary of the missing events </u> that have happened since this past December. I'll start on it tomorrow, but I expect it to take a little time. I may post a quick draft that'll get us back up and running within a week (not up to my usual standards of writing, but enough so that everyone can see where I'm going) and I'll revise it over time as I re-read it and have other ideas.</p><p></p><p>2) My second biggest disappointment is that I (we) spent a lot of time working on the scenes for verifying the ship manifests, and all of you were patiently going along with me. Those scenes were not very exciting, but I felt that they were very important for introducing our main "NPC", the USS Gabrielle ship, and also to introduce a number of other NPC's (Pierce, Nils, Gunnar, etc.). I felt that it was going well, but now it's lost and it would be too tedious to rewrite all of that. Hopefully the summary will help, but I just loathe the thought of re-starting in the middle of that tedious sequence. SO, I've decided to move our story forward in time and <u>restart our game at a point in the story AFTER we've finished checking the manifests</u>. This will not only position us at a point when the action picks up a little, but it'll give me more motivation to start writing again -- it'll feel more like a "fresh start".</p><p></p><p>So be sure to read the summary when it's posted -- it'll explain the end result of the manifest activities. </p><p></p><p>3) I now will be diligent about creating backups and also plan to start a hardcopy binder and print out our story as we go along. Years from now, it'll be fun to re-read our exploits.</p><p></p><p>Stay tuned. And thanks for staying with me.</p><p>Job.</p></blockquote><p></p>
[QUOTE="Job, post: 2822387, member: 37196"] I've gotten over my terrible disappointment over losing months of effort and, after thinking about the situation, here's what I'm considering. 1) My biggest disappointment is that someone reading our game will now have a large gap in the story, so I feel that I absolutely need to [U]post a summary of the missing events [/U] that have happened since this past December. I'll start on it tomorrow, but I expect it to take a little time. I may post a quick draft that'll get us back up and running within a week (not up to my usual standards of writing, but enough so that everyone can see where I'm going) and I'll revise it over time as I re-read it and have other ideas. 2) My second biggest disappointment is that I (we) spent a lot of time working on the scenes for verifying the ship manifests, and all of you were patiently going along with me. Those scenes were not very exciting, but I felt that they were very important for introducing our main "NPC", the USS Gabrielle ship, and also to introduce a number of other NPC's (Pierce, Nils, Gunnar, etc.). I felt that it was going well, but now it's lost and it would be too tedious to rewrite all of that. Hopefully the summary will help, but I just loathe the thought of re-starting in the middle of that tedious sequence. SO, I've decided to move our story forward in time and [U]restart our game at a point in the story AFTER we've finished checking the manifests[/U]. This will not only position us at a point when the action picks up a little, but it'll give me more motivation to start writing again -- it'll feel more like a "fresh start". So be sure to read the summary when it's posted -- it'll explain the end result of the manifest activities. 3) I now will be diligent about creating backups and also plan to start a hardcopy binder and print out our story as we go along. Years from now, it'll be fun to re-read our exploits. Stay tuned. And thanks for staying with me. Job. [/QUOTE]
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[D20 CoC] Beyond the Mountains of Madness Campaign - Recruiting Alternate Players
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