[d20 CoC] Beyond the Mountains of Madness: Chap 5a - Øyvind Raknes's Search

Job

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[d20 CoC] Beyond the Mountains of Madness: Chap 5a - Øyvind Raknes's Search

[OOC - This storyline began in Chapter 5 - here is a link back to that thread]

"Snap!"

Øyvind awoke. "What was that?", he thought.

He raised his head from his bunk and looked around in the dark cabin. Amidst light snores from his cabin mates, he heard a slight chittering sound, like that of an flying insect flicking off a wall.

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Job (the tortured one).
 
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Drowned Hero

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Øyvind Raknes

Øyvind sitts on the bed edge thinking what awaken him, a bug? it has to be squeezed to death so he could sleep in peace. He fumbles to turn on the lamp holding it in one hand and a rolled newspaper in the other.

Spot (1d20 6=19)
 

Job

First Post
Drowned Hero said:
Øyvind sitts on the bed edge thinking what awaken him, a bug? it has to be squeezed to death so he could sleep in peace. He fumbles to turn on the lamp holding it in one hand and a rolled newspaper in the other.

Spot (1d20 6=19)
Øyvind climbed from his bunk to turn on the lamp and then grabbed the newspaper from atop the cabin's small desk. In the dim light, he didn't see any insect. His room mates remained asleep.

Listening intently, Øyvind then heard a faint tapping noise from beyond the closed cabin door.

~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).
 


Job

First Post
Drowned Hero said:
Øyvind leaves the lamp at the floor near the door and open it slowly to not spook the bug.
The door creaked as Øyvind slowly opened it and peered out into the Ship's Mess. The room was dimly lit by a single lamp in the center of large room's ceiling and the far corners were cloaked in shadow. The doors to all other cabins were closed.

Map of the cabin area

Beyond Øyvind's cabin, all appeared still. He could feel the thrum of the ship's engines through the flooring as well as he could hear them. Just as Øyvind crept from his room, he thought that he heard a slight rustle--or was it a whisper?--from the dark passageway to his right.

~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).
 

Drowned Hero

First Post
This must be the biggest bug ive ever seen... maybe its a .... Whispers? what in all hell is this? maybe a sabouteour...

Øyvind snaps back from the door opening and pick up his gun and pants and follow the sound from his right.
 

Job

First Post
This must be the biggest bug ive ever seen... maybe its a .... Whispers? what in all hell is this? maybe a sabouteour...

Øyvind snaps back from the door opening and pick up his gun and pants and follow the sound from his right.
Øyvind crept up and stopped at the open hatch, examining the darkened hallways. Øyvind could only see a few meters into the shadowed passages, but he knew that the hallway to the left led past the engine room catwalk to the officer's cabins while the other led straight ahead past the crew showers and an exit to the main deck. He could see vague outlines of the first set doors in each passageway, but noticed nothing moving.

A thought occured to Øyvind as he steadied himself with one hand on the metal hatch opening, "Why are the safety lights off? Aren't they always lit?"

Øyvind then heard a faint scratching from straight ahead, possibly near the showers.

[sblock=Note to Øyvind]DH, I checked your character sheet but noticed that you did not specify a type of handgun in Øyvind's inventory. Please select the type that you believe Øyvind would carry and add it to his equipment list, along with any other equipment that you believe he would have in his possession. Thanks![/sblock]

~~~~~~~~~~~~~~~~~~~~~~~~~~
Job (the tortured one).
 

Drowned Hero

First Post
What is this, lights off, sound in the night? This smells badly. Better to be quiet and scream for help at first sing of trouble.

Øyvind sketches his simple plan as he carefully peeks towards the officer hall and move towards the doors looking at them making sure the officers arent in any trouble, then he moves silently towards the main deck, lamp and gun in hand tossing the rolled newspaper.

move silently, spot (1d20+6=24, 1d20+6=17)
 

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