Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
d20 DM wants to try Hackmaster and needs Advice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chronikoce" data-source="post: 6423116" data-attributes="member: 6696592"><p>I have been playing and DMing for 3.5 D&D and Pathfinder for about 4 years now. I picked up the Hackmaster PHB and the Hacklopedia of Beasts. I really want to run a campaign for my group but they are all relatively new players who have just learned the d20 system. </p><p></p><p>I could really use some advice for trying to transition people to the Hackmaster system or at the very least how to sell it to them to try and get them excited to play it. </p><p></p><p>How do you handle movement in combat if a grid is not typically used. I tend to use white boards or chalk boards and draw rough sketches which are updated as combat progresses. Does that sound like a style of combat management that would still work in Hackmaster?</p><p></p><p>Finally, without the GMG being released (and probably won't be for quite some time) what advice can you give for trying to figure out rules like magic items, poisons, etc that are not in the PHB. Coming from a d20 system I am not sure how good the "common sense" ruling that people suggest will work (I have lots of bad d20 habits to break).</p></blockquote><p></p>
[QUOTE="Chronikoce, post: 6423116, member: 6696592"] I have been playing and DMing for 3.5 D&D and Pathfinder for about 4 years now. I picked up the Hackmaster PHB and the Hacklopedia of Beasts. I really want to run a campaign for my group but they are all relatively new players who have just learned the d20 system. I could really use some advice for trying to transition people to the Hackmaster system or at the very least how to sell it to them to try and get them excited to play it. How do you handle movement in combat if a grid is not typically used. I tend to use white boards or chalk boards and draw rough sketches which are updated as combat progresses. Does that sound like a style of combat management that would still work in Hackmaster? Finally, without the GMG being released (and probably won't be for quite some time) what advice can you give for trying to figure out rules like magic items, poisons, etc that are not in the PHB. Coming from a d20 system I am not sure how good the "common sense" ruling that people suggest will work (I have lots of bad d20 habits to break). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
d20 DM wants to try Hackmaster and needs Advice
Top