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[d20 Future] 22nd Century: Solar Odyssey to Hell. [FULL]
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<blockquote data-quote="Turanil" data-source="post: 1816981" data-attributes="member: 9646"><p>No problem, I think your character could be useful as a scientist who also has investigation abilities (a kind of scientific detective?). I just suggest you get a look at HAR-Vee to not being redundant. The same concerning Caine Freerover (where is his stat-block?) who is a medic and a cybernetician (creates and adds cybernetics to human body). </p><p></p><p></p><p> </p><p>Your character may come from the Mars colony, no problem. I don't think it will have a major impact on the adventure. Humans from Mars are often "parahumans", that is: humans that has been altered genetically to breath the Martian atmosphere which is still thinner than earth's and still contains CO2 (despite heavy terraforming). I must admit I have yet to think how they would be different from normal humans in terms of d20 game mechanics (maybe replace one bonus feat with a feat about breathing Mars atmosphere?). Anyway, another PC: Caine Freerover (have yet to see him on the boards!) is also from Mars colonies.</p><p></p><p></p><p>Otherwise: right now I am preparing the beginning of the game. It will include the "rules" of the PBP, plus a short description of the Earth and Solar System in the 22nd century (as from Transhuman Space); then the introduction of the adventure. I would like to have all PCs posted by monday, please. I will also get a look at the stat-block (HAR-Vee, where does come from Craft-cybernetics? From <em>Blood and Circuits</em>? What's different here from Craft-mechanics and Craft-electronics?)</p></blockquote><p></p>
[QUOTE="Turanil, post: 1816981, member: 9646"] No problem, I think your character could be useful as a scientist who also has investigation abilities (a kind of scientific detective?). I just suggest you get a look at HAR-Vee to not being redundant. The same concerning Caine Freerover (where is his stat-block?) who is a medic and a cybernetician (creates and adds cybernetics to human body). Your character may come from the Mars colony, no problem. I don't think it will have a major impact on the adventure. Humans from Mars are often "parahumans", that is: humans that has been altered genetically to breath the Martian atmosphere which is still thinner than earth's and still contains CO2 (despite heavy terraforming). I must admit I have yet to think how they would be different from normal humans in terms of d20 game mechanics (maybe replace one bonus feat with a feat about breathing Mars atmosphere?). Anyway, another PC: Caine Freerover (have yet to see him on the boards!) is also from Mars colonies. Otherwise: right now I am preparing the beginning of the game. It will include the "rules" of the PBP, plus a short description of the Earth and Solar System in the 22nd century (as from Transhuman Space); then the introduction of the adventure. I would like to have all PCs posted by monday, please. I will also get a look at the stat-block (HAR-Vee, where does come from Craft-cybernetics? From [I]Blood and Circuits[/I]? What's different here from Craft-mechanics and Craft-electronics?) [/QUOTE]
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[d20 Future] 22nd Century: Solar Odyssey to Hell. [FULL]
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