Turanil
First Post
Game: d20 Modern + d20 Future.
Campaign Setting: Transhuman Space.
Adventure: This is a one shot adventure (equivalent to a 2 or 3 evening gaming session around the table) for 8th level characters (a starship crew of up to 12 PCs).
Internet connection: I intend to add maps and pictures, so you better have a high-speed Internet connection to play that game. (In any case, it's generally much better to have a high-speed connection to connect on Enworld…)
Creating characters for this campaign:
1) New account and specific pic. To join this game you must create a new account on Enworld, that will bear the name (username) of your PC in this game, and use one of the pics shown below. First joins = first chooses; tell me which pic you want, and I send it your way in the good size and kb weight. Thereafter, to play you must only use this account/username/pic. (The purpose is to help generate a sci-fi / starship crew ambiance.)
2) PC race and background: Your character is human… or at least looks exactly like a human. No alien race allowed, so if it's not human, it's probably a bioreplica droid, or maybe a covert Moreau (see here for ideas). Other than that, your character may come from anywhere in the Solar System, although it is 99.99 % probable that it is from Earth. (Those familiar with Transhuman Space will now where else the character could have grown up.)
3) PC classes: Basically, anything from d20 Modern + d20 Future is allowed. However, spellcasters (d20 Modern) are not allowed, and some advanced classes won't be really appropriate for this game (such as: Personality, Dimension ranger, Nuclear nomad, etc.). On the other hand the following supplement is allowed: Blood & Space 2: High Flyers and Ground Pounders.
4) Suggestions of Classes and skills: This is essentially a starship's crew, the kind you would find in Star Trek. As such, combat (including use of medium armor), investigation skills, scientific knowledge, technical skills, and zero-G training will be much useful. Likewise, warriors and scientists types would do well. On the other hand, crooks and celebrities have nothing to do here; and skills like Bluff or Diplomacy will probably see little use, although if a PC has such skills, there will be a couple of circumstances where they may be of use.
5) Starting Level: All PCs begin at 8th level.
6) Ability Scores: Use the point-buy method: 32 points (see DMG 3.5 p.169, or DMG 3.0 p.20).Then, as your PC begins at 8th level, you also twice get a +1 to one ability score of your choice.
7) Hit-Points: They are rolled using an online dice roller. This will also be used for important rolls and checks during the game; it's nice because it sends the result of die roll to emails (so yourself and the DM).
8) Equipment: Will be discussed between DM and players on a case by case basis for special stuff. Otherwise simply buy whatever you want using your starting wealth; but don't forget that you will be provided with equipment by the mission's sponsor (including a starship).
Okay, here are the pics to choose from for your character. In parenthesis is a suggestion of the type of class / skills that these characters look to me best suited for. Tell me which number you want (first to apply, first to choose), and I send it to you in the relevant size and kb weight to upload as your avatar pic. Of course, each pic can be gotten by only one player, even those with a or b variants.
The World (Transhuman Space):
This is Earth and the solar system in the beginning of the 22nd century. Tech level = 7. To summarize it extremely briefly:
The action takes place in 2108. The 21st century has not seen a third world war (although wars are still fought on Earth and in space); however it has seen a great development of technology. Antigravity and Faster than Light travel still don't exist, but genetic engineering, nanotechnology, and artificial intelligence are extremely advanced. That is: new human species are created (adapted to the oceans, life on Mars, or just enhanced humans), intelligent machines including biodroids are everywhere, the Internet has grown into an omnipresent digital sphere, etc. Besides, even if there still aren't any expedition to other stars, most of the solar system is well traveled. With the latest of propulsion technology, spaceships go to other planets in a matter of weeks. Mars is in the process of being terraformed, and has a population of 2.5 millions of inhabitants. There otherwise exist bases and stations (usually of just a few hundred residents) around most planets of the solar system.
For a complete description of the Solar system and humanity in 2100, see Transhuman Space. This adventure revolves around info found in that book.
The Game:
1) Mission: The PCs are agents and military operatives commissioned by their government to recover 3 antihydrogen bombs that went missing, and then arrest/punish the thieves (probably some terrorist organization). The original investigation led to an old space station orbiting Earth. Unfortunately however, the investigators were eventually discovered, and now the legal proceedings are exceedingly complex and will take months to be resolved. As such, it has been decided to send a covert operative team in space, aboard a starship disguised as a scientific endeavor, to get back those bombs. Despite the fact that, according to the Revised Outer Space Treaty, weapons of mass destruction are prohibited in the Solar system, this team will obviously operate outside any legality. In other words, the PCs are alone, and won't be covered / protected by the government if they get into trouble.
2) Rate of Posting: Once a day is perfect. You can post more just to speak with the other PCs, or you can post less, and so be in a more passive mode. In fact, as this is a starship crew, when players do post infrequently, I will just consider that their characters are busy doing some maintenance, watch, or else on the starship, while the more active posters' PCs are on the real action.
In any case, I will check the thread every day, and intervene when I feel it's appropriate. I am not only the DM, but also portray all the NPCs. (This includes the starship and its "avatar". The starship is equipped with an AI -artificial intelligence-, plus a biodroid to make repairs and what not when appropriate.) Note that if I have to create a large map, it could take some time before I can post it (but I will say so).
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Note:
This thread is for recruiting, asking questions, and discussing various aspects of the game out-of-character.
- Stat-blocks are posted on the Rogue Gallery forum: here.
- When an avatar pic has been chosen and attributed, I must send your way the appropriate 64x64 and <4kb file for you to upload it on Enworld. So, for that just email me, and I will send back the avatar: dominique.crouzet@libertysurf.fr (be precise in the email title, so I don't inadvertantly mistake it for spam and delete).
Thanks
------------------------------------------------------------------------------------
Campaign Setting: Transhuman Space.
Adventure: This is a one shot adventure (equivalent to a 2 or 3 evening gaming session around the table) for 8th level characters (a starship crew of up to 12 PCs).
Internet connection: I intend to add maps and pictures, so you better have a high-speed Internet connection to play that game. (In any case, it's generally much better to have a high-speed connection to connect on Enworld…)
Creating characters for this campaign:
1) New account and specific pic. To join this game you must create a new account on Enworld, that will bear the name (username) of your PC in this game, and use one of the pics shown below. First joins = first chooses; tell me which pic you want, and I send it your way in the good size and kb weight. Thereafter, to play you must only use this account/username/pic. (The purpose is to help generate a sci-fi / starship crew ambiance.)
2) PC race and background: Your character is human… or at least looks exactly like a human. No alien race allowed, so if it's not human, it's probably a bioreplica droid, or maybe a covert Moreau (see here for ideas). Other than that, your character may come from anywhere in the Solar System, although it is 99.99 % probable that it is from Earth. (Those familiar with Transhuman Space will now where else the character could have grown up.)
3) PC classes: Basically, anything from d20 Modern + d20 Future is allowed. However, spellcasters (d20 Modern) are not allowed, and some advanced classes won't be really appropriate for this game (such as: Personality, Dimension ranger, Nuclear nomad, etc.). On the other hand the following supplement is allowed: Blood & Space 2: High Flyers and Ground Pounders.
4) Suggestions of Classes and skills: This is essentially a starship's crew, the kind you would find in Star Trek. As such, combat (including use of medium armor), investigation skills, scientific knowledge, technical skills, and zero-G training will be much useful. Likewise, warriors and scientists types would do well. On the other hand, crooks and celebrities have nothing to do here; and skills like Bluff or Diplomacy will probably see little use, although if a PC has such skills, there will be a couple of circumstances where they may be of use.
5) Starting Level: All PCs begin at 8th level.
6) Ability Scores: Use the point-buy method: 32 points (see DMG 3.5 p.169, or DMG 3.0 p.20).Then, as your PC begins at 8th level, you also twice get a +1 to one ability score of your choice.
7) Hit-Points: They are rolled using an online dice roller. This will also be used for important rolls and checks during the game; it's nice because it sends the result of die roll to emails (so yourself and the DM).
8) Equipment: Will be discussed between DM and players on a case by case basis for special stuff. Otherwise simply buy whatever you want using your starting wealth; but don't forget that you will be provided with equipment by the mission's sponsor (including a starship).
The World (Transhuman Space):
This is Earth and the solar system in the beginning of the 22nd century. Tech level = 7. To summarize it extremely briefly:
The action takes place in 2108. The 21st century has not seen a third world war (although wars are still fought on Earth and in space); however it has seen a great development of technology. Antigravity and Faster than Light travel still don't exist, but genetic engineering, nanotechnology, and artificial intelligence are extremely advanced. That is: new human species are created (adapted to the oceans, life on Mars, or just enhanced humans), intelligent machines including biodroids are everywhere, the Internet has grown into an omnipresent digital sphere, etc. Besides, even if there still aren't any expedition to other stars, most of the solar system is well traveled. With the latest of propulsion technology, spaceships go to other planets in a matter of weeks. Mars is in the process of being terraformed, and has a population of 2.5 millions of inhabitants. There otherwise exist bases and stations (usually of just a few hundred residents) around most planets of the solar system.
For a complete description of the Solar system and humanity in 2100, see Transhuman Space. This adventure revolves around info found in that book.
The Game:
1) Mission: The PCs are agents and military operatives commissioned by their government to recover 3 antihydrogen bombs that went missing, and then arrest/punish the thieves (probably some terrorist organization). The original investigation led to an old space station orbiting Earth. Unfortunately however, the investigators were eventually discovered, and now the legal proceedings are exceedingly complex and will take months to be resolved. As such, it has been decided to send a covert operative team in space, aboard a starship disguised as a scientific endeavor, to get back those bombs. Despite the fact that, according to the Revised Outer Space Treaty, weapons of mass destruction are prohibited in the Solar system, this team will obviously operate outside any legality. In other words, the PCs are alone, and won't be covered / protected by the government if they get into trouble.
2) Rate of Posting: Once a day is perfect. You can post more just to speak with the other PCs, or you can post less, and so be in a more passive mode. In fact, as this is a starship crew, when players do post infrequently, I will just consider that their characters are busy doing some maintenance, watch, or else on the starship, while the more active posters' PCs are on the real action.
In any case, I will check the thread every day, and intervene when I feel it's appropriate. I am not only the DM, but also portray all the NPCs. (This includes the starship and its "avatar". The starship is equipped with an AI -artificial intelligence-, plus a biodroid to make repairs and what not when appropriate.) Note that if I have to create a large map, it could take some time before I can post it (but I will say so).
------------------------------------------------------------------------------------
Note:
This thread is for recruiting, asking questions, and discussing various aspects of the game out-of-character.
- Stat-blocks are posted on the Rogue Gallery forum: here.
- When an avatar pic has been chosen and attributed, I must send your way the appropriate 64x64 and <4kb file for you to upload it on Enworld. So, for that just email me, and I will send back the avatar: dominique.crouzet@libertysurf.fr (be precise in the email title, so I don't inadvertantly mistake it for spam and delete).
Thanks
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