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d20 Logan's Run conversion?
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<blockquote data-quote="Turgenev" data-source="post: 529721" data-attributes="member: 6733"><p><strong><em></em></strong></p><p><strong><em>In the 22nd century when the crystal flower imprinted on your palm turns black, your life is over.</em></strong></p><p><strong><em></em></strong></p><p><strong><em>You have two choices - go to a Sleepshop and past away in a blissful sleep, or you run...</em></strong></p><p><strong><em></em></strong></p><p><strong><em>Run, Runner, RUN!</em></strong></p><p><strong><em></em></strong></p><p><strong><em>But beware the Sandman. He is judge and jury. He is death to all Runners.</em></strong></p><p><strong><em></em></strong></p><p></p><p>Anyone out there interested in seeing a <strong>d20 Logan's Run</strong> adaptation?</p><p></p><p>I would probably use the book as my main inspiration with a few ideas from the movie (keep the age limit of 31, maybe Carrousel, but ditch the dome city). Go <a href="http://www.stellar-database.com/non-ISDB/LogansRun.html" target="_blank">here</a> to learn more about the differences between the two sources.</p><p></p><p>I'm not sure if I want to do this as a separate d20 game or use the d20 Modern rules (I don't own d20M and have only skimmed the SRD so far). At the moment, I'm leaning towards the d20 route but I might borrow some ideas from d20M (the Allegiance system for starters).</p><p></p><p>These are the ideas I've had so far:</p><p></p><p><strong>DS Agent (Sandman)</strong> - trained in hunting down and eliminating Runners. DS Agents would have hand-to-hand combat skills (Omnite - a combination of the world's martial arts), and trained in use of the Gun (the Sandman's weapon). Fighter's BAB, with Good saves being Ref & Fort. Starts with Track, Improved Unarmed Strike, and Weapon Focus (Gun) feats.</p><p></p><p><strong>Cubscout (Cub)</strong> - wild children who live outside of society. They would have melee weapon skills, stealth related skills, and would use a dangerous drug called <em>muscle</em> (it speeds up their react & strength - it would cause death if used by an adult). Cleric BAB, with Reflex being the Good save. Weapon Finesse (Dagger) would also be appropriate but not at first level.</p><p></p><p><strong>Pleasure Gypsy (Gypsy)</strong> - dedicated to self-destruction; no gypsy lived long enough for his flower to go black. They ride around on <em>Devilsticks</em> (basically flying motorcycles) and aren't afraid of Sleep or Sandmen. Fighter BAB, with Fort being the Good Save. Melee combat skills with Pilot (devilstick) and some poison use (at higher levels).</p><p></p><p><strong>Police Agent</strong> - dedicated to preserving the peace and upholding society's laws. Cleric BAB, with Ref being the Good Save. Melee weapon skills, ranged weapon skills (they use a <em>Needler</em> gun), and a good selection of skills.</p><p></p><p><strong>Runner</strong> - someone who decides he/she doesn't want to die on Lastday and decides to run. Wizard BAB, with Ref being the Good Save. Dodge feat at 1st level.</p><p></p><p><strong>Average Citizen</strong> - Commoner class from the DMG modified for the setting. </p><p></p><p>Course if I do go the d20M route, most of these classes could easily become Advanced Classes.</p><p></p><p>Just an idea at the moment, would anyone be interested in seeing more?</p></blockquote><p></p>
[QUOTE="Turgenev, post: 529721, member: 6733"] [b][i] In the 22nd century when the crystal flower imprinted on your palm turns black, your life is over. You have two choices - go to a Sleepshop and past away in a blissful sleep, or you run... Run, Runner, RUN! But beware the Sandman. He is judge and jury. He is death to all Runners. [/i][/b] Anyone out there interested in seeing a [b]d20 Logan's Run[/b] adaptation? I would probably use the book as my main inspiration with a few ideas from the movie (keep the age limit of 31, maybe Carrousel, but ditch the dome city). Go [url=http://www.stellar-database.com/non-ISDB/LogansRun.html]here[/url] to learn more about the differences between the two sources. I'm not sure if I want to do this as a separate d20 game or use the d20 Modern rules (I don't own d20M and have only skimmed the SRD so far). At the moment, I'm leaning towards the d20 route but I might borrow some ideas from d20M (the Allegiance system for starters). These are the ideas I've had so far: [b]DS Agent (Sandman)[/b] - trained in hunting down and eliminating Runners. DS Agents would have hand-to-hand combat skills (Omnite - a combination of the world's martial arts), and trained in use of the Gun (the Sandman's weapon). Fighter's BAB, with Good saves being Ref & Fort. Starts with Track, Improved Unarmed Strike, and Weapon Focus (Gun) feats. [b]Cubscout (Cub)[/b] - wild children who live outside of society. They would have melee weapon skills, stealth related skills, and would use a dangerous drug called [i]muscle[/i] (it speeds up their react & strength - it would cause death if used by an adult). Cleric BAB, with Reflex being the Good save. Weapon Finesse (Dagger) would also be appropriate but not at first level. [b]Pleasure Gypsy (Gypsy)[/b] - dedicated to self-destruction; no gypsy lived long enough for his flower to go black. They ride around on [i]Devilsticks[/i] (basically flying motorcycles) and aren't afraid of Sleep or Sandmen. Fighter BAB, with Fort being the Good Save. Melee combat skills with Pilot (devilstick) and some poison use (at higher levels). [b]Police Agent[/b] - dedicated to preserving the peace and upholding society's laws. Cleric BAB, with Ref being the Good Save. Melee weapon skills, ranged weapon skills (they use a [i]Needler[/i] gun), and a good selection of skills. [b]Runner[/b] - someone who decides he/she doesn't want to die on Lastday and decides to run. Wizard BAB, with Ref being the Good Save. Dodge feat at 1st level. [b]Average Citizen[/b] - Commoner class from the DMG modified for the setting. Course if I do go the d20M route, most of these classes could easily become Advanced Classes. Just an idea at the moment, would anyone be interested in seeing more? [/QUOTE]
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