(D20 Modern) CORELINE: FIREWALLS: EPISODE 1 (IC)

OOC: Seth has Knowledge (Tactics)... but his player doesn't. I'd say stealth would be the winning plan, but I don't think that Lobo understands that, so... kick door, spray and pray, and deal with whoever as it happens. :)

Seth looks up from his game long enough to notice that Lobo is driving full-tilt toward the compound. "Hey, Big Blue, can we at least wait until Fangs takes out the sentry before we storm the gates?"

Seth pauses for a brief moment, slaps his forehead, then clicks on his communicator. "Go ahead and pop the sentry, Fangs."
 
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Caelin keys the mic, "Copy that."

He lines up the shot and pulls the trigger, but the gun jams. He looks at the side of the heavy thing and slams it with his fist to see if that will help.

CRACK! Yep, cleared the jam alright, he looks to see where that first round went. He notices the left tail light and a sizable chunk of the housing around it on the truck his companions are driving is suddenly missing.

He keys the mic, "Oops, sorry about that. Let me try one more time."

Caelin works the action to load another round and sights up again on the sentry.

<<Standard Action:
Sniper Shot (1d20+11=12, 2d12=17) :erm: Oops >>[sblock=Mini Stats]AC: 26 HP: 66 DR10/Silver[/sblock]_____________________________


CaelinNightwing.jpg
Caelin_Panther.jpg
 

The sentry hears the booming shot of the Barrett rifle and starts looking around with a pair of binoculars in the general direction of Caelin.
 
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The truck goes through the front gates, the crash ear-shattering.

No gunfire towards the truck. Yet.

(Roll Initiative for later on, people. You'll hit the ground running).
 

"Woo eeeeee" Lobo yells "Now dat's how ya make an entrance!!!! 'most time ta get dis pardy started. Hope y'all brought your pardy favors."

(OOC: Have to wait till I'm back home to post initiative. If combat starts before that feel free to roll it for Lobo and just let me know where he stands in the order.)
 

With subtlety out the window, Caelin keys the mic, "Going to try again, then I will follow you in if there are no other sentries."

He puts the cross-hairs on the victim, exhales to ensure success this time, and squeezes slowly...CRACK! Through the scope, Caelin sees the poge's head disappear in a spray of red mist and the headless corpse falls to the ground.

He keys the mic, "Target's down, looking for more."

Caelin works the action to load another round and sights up again on the house.

<<Standard Action:
Sniper Shot (1d20+11=31, 2d12=15); Critical Hit Confirmed: Sniper Shot (1d20+11=22, 2d12=22) = 37 damage total. Assumed target dead.:)>>[sblock=Mini Stats]AC: 26 HP: 66 DR10/Silver[/sblock]_____________________________


CaelinNightwing.jpg
Caelin_Panther.jpg
 


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