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[D20 Modern]Department 7 (OOC)
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<blockquote data-quote="VanorDM" data-source="post: 5143513" data-attributes="member: 86626"><p>I've updated the first post with the player/character list so far.</p><p></p><p>I think at least part of the problem so far was everyone was waiting for someone else to do something.</p><p></p><p>I was waiting for two players to tell me what they were doing, other were waiting for me to do something, ect... So it all just kind of stalled out. But that's ok, it's nothing we can't recover from. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This campaign is intended to be very episodic rather then a series. Events in the different "episodes" will carry though and effect events, but for the most part, each one will be mostly self contained. So if someone is going to be away for a bit, they could miss a whole episode without any real problem.</p><p></p><p>For combat I want to use the system I'm using in my Pathfinder campaign that's running here.</p><p></p><p>The way that works is each PC posts what their actions will be for the round, but you don't have to do so in INT order. Then once all the PC's post their actions I'll post a end of round report of what happened, adjusting the actions as needed based on the NPC's actions.</p><p></p><p>If we're not in combat, then I expect people to just post what they're doing when they can. The only time this will be an issue is it involves the group moving somewhere, in that case I'd like to treat it more like combat, with everyone posting what they're doing and then I post a report of what happens.</p><p></p><p>However everyone should feel free to have conversations or general Role play as they wish pretty much all the time.</p><p></p><p>If you have any questions let me know, or if you have an suggestions or issues with the above also let me know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="VanorDM, post: 5143513, member: 86626"] I've updated the first post with the player/character list so far. I think at least part of the problem so far was everyone was waiting for someone else to do something. I was waiting for two players to tell me what they were doing, other were waiting for me to do something, ect... So it all just kind of stalled out. But that's ok, it's nothing we can't recover from. :) This campaign is intended to be very episodic rather then a series. Events in the different "episodes" will carry though and effect events, but for the most part, each one will be mostly self contained. So if someone is going to be away for a bit, they could miss a whole episode without any real problem. For combat I want to use the system I'm using in my Pathfinder campaign that's running here. The way that works is each PC posts what their actions will be for the round, but you don't have to do so in INT order. Then once all the PC's post their actions I'll post a end of round report of what happened, adjusting the actions as needed based on the NPC's actions. If we're not in combat, then I expect people to just post what they're doing when they can. The only time this will be an issue is it involves the group moving somewhere, in that case I'd like to treat it more like combat, with everyone posting what they're doing and then I post a report of what happens. However everyone should feel free to have conversations or general Role play as they wish pretty much all the time. If you have any questions let me know, or if you have an suggestions or issues with the above also let me know. :) [/QUOTE]
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