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D20 Modern in 2007?
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<blockquote data-quote="C. Baize" data-source="post: 3331787" data-attributes="member: 4571"><p>I would say that after they hit Supers... they're pretty much done. This isn't "sky is falling" or anything, but what else is there? </p><p>They've done core modern.</p><p>Modern FX.</p><p>Far future.</p><p>Near future.</p><p>Post-Apocalyptic future.</p><p>Past (though if they wanted to do a couple focusing on specific past genres, that'd rock).</p><p>Backdrops (heh). </p><p>They've given their take on mutation based powers.</p><p>How to gadgetize creations. </p><p>They've given the basics on anthropormorphizing animals (Moreaus), and again, I'd love to see a full supplement just on this, but they've given us the base mechanics, you just have to reverse engineer, and put your own spin on what bonuses and disadvantages to give.</p><p>Other than a new mechanic for fully fledged super-powers ala Marvel and DC characters, what have they missed?</p><p></p><p>I mean, honestly, WotC releases a core set of mechanics to fairly broadly cover a genre, and 3rd party publishers grab the ball and run with it. </p><p>OGL is a beautiful thing. </p><p>Although, I figure the super-power mechanics won't be OGC, really.</p><p>But, we've already got the best base mechanics for super-powers in D20 Modern already. </p><p>Blood and Vigilance. </p><p>Really, WotC would be wise to use that set of mechanics for their Supers foray. </p><p></p><p>But maybe I've missed a genre... Is there any genre they haven't at least broadly hit?</p></blockquote><p></p>
[QUOTE="C. Baize, post: 3331787, member: 4571"] I would say that after they hit Supers... they're pretty much done. This isn't "sky is falling" or anything, but what else is there? They've done core modern. Modern FX. Far future. Near future. Post-Apocalyptic future. Past (though if they wanted to do a couple focusing on specific past genres, that'd rock). Backdrops (heh). They've given their take on mutation based powers. How to gadgetize creations. They've given the basics on anthropormorphizing animals (Moreaus), and again, I'd love to see a full supplement just on this, but they've given us the base mechanics, you just have to reverse engineer, and put your own spin on what bonuses and disadvantages to give. Other than a new mechanic for fully fledged super-powers ala Marvel and DC characters, what have they missed? I mean, honestly, WotC releases a core set of mechanics to fairly broadly cover a genre, and 3rd party publishers grab the ball and run with it. OGL is a beautiful thing. Although, I figure the super-power mechanics won't be OGC, really. But, we've already got the best base mechanics for super-powers in D20 Modern already. Blood and Vigilance. Really, WotC would be wise to use that set of mechanics for their Supers foray. But maybe I've missed a genre... Is there any genre they haven't at least broadly hit? [/QUOTE]
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