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D20 Modern Library; am I missing anything essential?
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<blockquote data-quote="Timespike" data-source="post: 2640454" data-attributes="member: 29665"><p>I'm currently running a d20 Modern-Based post-apocalyptic game with some heavy arcana and lingering tech up to PL7 (with some RARE PL8 cyberware & nano). I've been wondering lately if there's any real holes in my library, so here's a list. If there's anything conspicuously absent from it, please, tell me about it and why I should add it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And without further ado, by publisher, here is the list:</p><p></p><p><strong>Wizards of the Coast</strong></p><p>D20 Modern Game</p><p>Urban Arcana</p><p>D20 Weapons Locker</p><p>Future SRD</p><p>Menace Manual SRD</p><p>D20 Past</p><p>D20 Apocalypse</p><p>D20 Cyberscape</p><p></p><p><strong>RPG Objects:</strong></p><p>Darwin's World Core Book (second edition, second printing)</p><p>Scav's Swag</p><p>Wasteland Fury</p><p>Willy World</p><p>Blood & circuits</p><p>Blood & circuits: Cybernetics</p><p>Blood & Brains</p><p>Blood & Blades</p><p>Blood & Relics</p><p>Blood & Vigilance</p><p>entire Modern System line so far</p><p></p><p><strong>Bad Axe Games:</strong></p><p>Grim TAles</p><p><strong></strong></p><p><strong>Ronin Arts:</strong></p><p>Mercenary's Handbook</p><p>Modern: 13 Ammo Types</p><p>Future: 13 Ammo Types</p><p>The Man in Black</p><p>The Vampire</p><p>The Werewolf</p><p>13 Arcane Operative Items</p><p>Future: Arcana</p><p>Future Heroes: Cyborg</p><p>13 Cyborg Weapons</p><p>13 Cybernetic Augmentations</p><p>13 Nanoaugmentors</p><p>13 Grenades</p><p>13 Wasteland Hazards</p><p>Cyberstealth Action (Modern Dispatch)</p><p>Thule Assassin</p><p>13 Vehicle Spells</p><p>Occult Races</p><p>Occult Templates</p><p>Bogeyman</p><p>Heroic Stunts</p><p></p><p><strong>Sword's Edge Publishing:</strong></p><p>Entire Roles & Classes Line</p><p></p><p><strong>The Game Mechanics</strong></p><p>Modern Player's Companion</p><p>Modern Magic</p><p>Martial Arts Mayhem</p><p>Future Player's Companion (first two parts released)</p><p></p><p><strong>EN Publishing</strong></p><p>Entire Blackhammer Industries Line</p><p></p><p><strong>Big Finger Games:</strong></p><p>Entire Postmodern Line</p><p></p><p><strong>Steam Power Publishing:</strong></p><p>Future Soldier's Battlefield Handbook</p><p></p><p><strong>LPJ Design:</strong></p><p>Haven: City of Violence d20 Modern edition</p><p>Weapons of Power Armor Destruction</p><p>Weapons of Power Armor Destruction 2</p><p>Weapons of Power Armor Destruction 3</p><p>All free material for LPJ design power armor rules</p><p>Urban Saint</p><p>Gun Priest</p><p>Spirit of Vengeance</p><p>Neo-Ninja</p><p></p><p><strong>Malladin's Gate:</strong></p><p>Martial Avengers</p><p></p><p><strong>Alternate Realities Productions:</strong></p><p>Average Joe</p><p>Action Hero</p><p>Kowloon Gun God</p><p>Mystic Hero</p><p>Psychic Hero</p><p>Gunfight Disciple</p><p></p><p><strong>Cryptosnark Games:</strong></p><p>Thaumatech</p><p></p><p><strong>Offworld Endeavors:</strong></p><p>Future Armor</p><p>Artificial Intelligence</p><p></p><p><strong>Bloodstone Press:</strong></p><p>22 Talent Trees</p><p>Another 22 Talent Trees</p><p></p><p><strong>IDA:</strong></p><p>Battle Armor</p><p>Battle Armor 2</p><p></p><p><strong>MODERNIZED</strong></p><p>Issue 1</p><p>Issue 2</p><p></p><p><strong>Blue Devil Games</strong></p><p>Dawning Star: Operation Quick Launch</p><p></p><p>I know it's a long list, but anyone see anything conspicuously absent?</p></blockquote><p></p>
[QUOTE="Timespike, post: 2640454, member: 29665"] I'm currently running a d20 Modern-Based post-apocalyptic game with some heavy arcana and lingering tech up to PL7 (with some RARE PL8 cyberware & nano). I've been wondering lately if there's any real holes in my library, so here's a list. If there's anything conspicuously absent from it, please, tell me about it and why I should add it. :) And without further ado, by publisher, here is the list: [B]Wizards of the Coast[/B] D20 Modern Game Urban Arcana D20 Weapons Locker Future SRD Menace Manual SRD D20 Past D20 Apocalypse D20 Cyberscape [B]RPG Objects:[/B] Darwin's World Core Book (second edition, second printing) Scav's Swag Wasteland Fury Willy World Blood & circuits Blood & circuits: Cybernetics Blood & Brains Blood & Blades Blood & Relics Blood & Vigilance entire Modern System line so far [B]Bad Axe Games:[/B] Grim TAles [B] Ronin Arts:[/B] Mercenary's Handbook Modern: 13 Ammo Types Future: 13 Ammo Types The Man in Black The Vampire The Werewolf 13 Arcane Operative Items Future: Arcana Future Heroes: Cyborg 13 Cyborg Weapons 13 Cybernetic Augmentations 13 Nanoaugmentors 13 Grenades 13 Wasteland Hazards Cyberstealth Action (Modern Dispatch) Thule Assassin 13 Vehicle Spells Occult Races Occult Templates Bogeyman Heroic Stunts [B]Sword's Edge Publishing:[/B] Entire Roles & Classes Line [B]The Game Mechanics[/B] Modern Player's Companion Modern Magic Martial Arts Mayhem Future Player's Companion (first two parts released) [B]EN Publishing[/B] Entire Blackhammer Industries Line [B]Big Finger Games:[/B] Entire Postmodern Line [B]Steam Power Publishing:[/B] Future Soldier's Battlefield Handbook [B]LPJ Design:[/B] Haven: City of Violence d20 Modern edition Weapons of Power Armor Destruction Weapons of Power Armor Destruction 2 Weapons of Power Armor Destruction 3 All free material for LPJ design power armor rules Urban Saint Gun Priest Spirit of Vengeance Neo-Ninja [B]Malladin's Gate:[/B] Martial Avengers [B]Alternate Realities Productions:[/B] Average Joe Action Hero Kowloon Gun God Mystic Hero Psychic Hero Gunfight Disciple [B]Cryptosnark Games:[/B] Thaumatech [B]Offworld Endeavors:[/B] Future Armor Artificial Intelligence [B]Bloodstone Press:[/B] 22 Talent Trees Another 22 Talent Trees [B]IDA:[/B] Battle Armor Battle Armor 2 [B]MODERNIZED[/B] Issue 1 Issue 2 [B]Blue Devil Games[/B] Dawning Star: Operation Quick Launch I know it's a long list, but anyone see anything conspicuously absent? [/QUOTE]
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