D20 Modern Library; am I missing anything essential?

Timespike

A5E Designer and third-party publisher
I'm currently running a d20 Modern-Based post-apocalyptic game with some heavy arcana and lingering tech up to PL7 (with some RARE PL8 cyberware & nano). I've been wondering lately if there's any real holes in my library, so here's a list. If there's anything conspicuously absent from it, please, tell me about it and why I should add it. :) And without further ado, by publisher, here is the list:

Wizards of the Coast
D20 Modern Game
Urban Arcana
D20 Weapons Locker
Future SRD
Menace Manual SRD
D20 Past
D20 Apocalypse
D20 Cyberscape

RPG Objects:
Darwin's World Core Book (second edition, second printing)
Scav's Swag
Wasteland Fury
Willy World
Blood & circuits
Blood & circuits: Cybernetics
Blood & Brains
Blood & Blades
Blood & Relics
Blood & Vigilance
entire Modern System line so far

Bad Axe Games:
Grim TAles

Ronin Arts:

Mercenary's Handbook
Modern: 13 Ammo Types
Future: 13 Ammo Types
The Man in Black
The Vampire
The Werewolf
13 Arcane Operative Items
Future: Arcana
Future Heroes: Cyborg
13 Cyborg Weapons
13 Cybernetic Augmentations
13 Nanoaugmentors
13 Grenades
13 Wasteland Hazards
Cyberstealth Action (Modern Dispatch)
Thule Assassin
13 Vehicle Spells
Occult Races
Occult Templates
Bogeyman
Heroic Stunts

Sword's Edge Publishing:
Entire Roles & Classes Line

The Game Mechanics
Modern Player's Companion
Modern Magic
Martial Arts Mayhem
Future Player's Companion (first two parts released)

EN Publishing
Entire Blackhammer Industries Line

Big Finger Games:
Entire Postmodern Line

Steam Power Publishing:
Future Soldier's Battlefield Handbook

LPJ Design:
Haven: City of Violence d20 Modern edition
Weapons of Power Armor Destruction
Weapons of Power Armor Destruction 2
Weapons of Power Armor Destruction 3
All free material for LPJ design power armor rules
Urban Saint
Gun Priest
Spirit of Vengeance
Neo-Ninja

Malladin's Gate:
Martial Avengers

Alternate Realities Productions:
Average Joe
Action Hero
Kowloon Gun God
Mystic Hero
Psychic Hero
Gunfight Disciple

Cryptosnark Games:
Thaumatech

Offworld Endeavors:
Future Armor
Artificial Intelligence

Bloodstone Press:
22 Talent Trees
Another 22 Talent Trees

IDA:
Battle Armor
Battle Armor 2

MODERNIZED
Issue 1
Issue 2

Blue Devil Games
Dawning Star: Operation Quick Launch

I know it's a long list, but anyone see anything conspicuously absent?
 
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Modern Backdrops by RPGObjects. For several cities and NPCs.
Quickshots line by The Brood. For a bunch of quick side adventure ideas.
Year of the Zombie line by UKGPublishing. Because... what's Post Apoc without zombies?
 
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Eratta for D20 weapons locker. You can find it attached to a review on the silven crossroads site, IIRC. There's well over 100 errors in the book.


Some of the Big Bang Ricochet stuff might be useful, since some military vehicles seem to go one forever. There are still several militaries around the globe that have Sherman tanks and Greyhound armored cars from WW2 in active inventory. And the issues covering military dune buggies are especially useful, considering how common dune buggies seem to be in post apocalyptic movies.
 

The Menace Manual is divided into three sections. With the SRD, you get the Non Product Identity Critters, but you miss out on the Characters and the Orginizations, which are just as useful (or moreso, if you're running a monster-light game).

Elements of Magic: Mythic Earth, From ENWorld publishing is a good buy too. I've only read about half of it so far, but it's hands down the best magic system i've seen in a d20 game.
 



C. Baize said:
Modern Backdrops by RPGObjects. For several cities and NPCs.
Quickshots line by The Brood. For a bunch of quick side adventure ideas.
Year of the Zombie line by UKGPublishing. Because... what's Post Apoc without zombies?

I've been eyeing Year of the Zombie. I may look into that next. As far as adventures & ideas... ...I don't use them. My GMing style is almost entirely freeform. I make a lot of generic NPCs specific to factions, etc. and just pull them out of computer files as I need them, modify 'em a little as necessary, and put them back in. Plot is entirely based on my knowledge of my own setting and the actions of my players. That guy in the black robe could be friend, foe, or neutral depending on what my players do in response to him.
 

D_Sinclair said:
Eratta for D20 weapons locker. You can find it attached to a review on the silven crossroads site, IIRC. There's well over 100 errors in the book.


Some of the Big Bang Ricochet stuff might be useful, since some military vehicles seem to go one forever. There are still several militaries around the globe that have Sherman tanks and Greyhound armored cars from WW2 in active inventory. And the issues covering military dune buggies are especially useful, considering how common dune buggies seem to be in post apocalyptic movies.

What's the line got on vehicles like humvees & land rovers?
 

timespike said:
What's the line got on vehicles like humvees & land rovers?

Nothing as of yet, because those products are still in development. I can tell you from the layout files the manuscript for the Humvee is currently just shy of 50 pages long with no tables or images embedded as of yet, and it covers more than 40 variants.

There are a few similar vehicles covered in the series, like the Wolf Light Infantry Vehicle and the USMC's M1511 Interim Fast Attack Vehicle.

You can get specific details on each of the current 32 issues of the series starting here
 


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