I received my copy yesterday und read the whole day through it (before and after a Forgotten Realms session) deep into the night. I cannot really express how much I love this game. I like the hit point damage system (it makes the game more easy and fast in combat situation - where being fast and furious is most important), but are a bit dubious about the nonlethal damage rule. The good ideas dominate the impression, however - either rules-wise (wealth, the combination of base class, profession and advanced class, the allegiances) oder setting-wise, e. g. id-monsters or the Shadow. My campaign, with characters starting in Germany in my hometown, is halfway between Shadow Chaser and Urban Arcana, but sticking to the Shadow Chasers advanced classes because I don't want divine magic or such things (in fantasy ok, but not in a contemporary campaign).
Is anybody using PSI und magic combined in their campaigns, and how does it work?
Is anybody using PSI und magic combined in their campaigns, and how does it work?