Alright, d20 Modern folks, help me out. While I'm usually a stanch defender of the Rules as Writ, I've got an issue.
The Tonfa.
What's the point?
I know, I know -- free to deal lethal or nonlethal. But really, let's be honest here -- unless we're playing "MDT or Current Hit Points", what's the use of a Tonfa for knocking people out in a friendly, non-harmful manner?
Unless you've got combat feats, you will never be using a tonfa to knock somebody out. So let's go with a combat person:
16 Strength.
Level One: Strong1
Talent: Melee Smash
Feat: Power Attack
Feat: Weapon Focus
I attack at +5 for 1d4+4 damage, assuming I'm using it with two hands. I can choose to Power Attack and attack at +4 for 1d4+5.
Level Two: Strong2
Feat: Nothing else directly adds to my attack or damage capability
I attack at +6 for 1d4+4, using it with two hands. Or I an Power Attack and attack at +4 for 1d4+6.
Level Three: Strong3
Feat: Nothing that helps
Talent: Improved Melee Smash
I can attack at +7 for 1d4+5, and I can Power attack all the way for +4 to hit, 1d4+8.
Level Four: Soldier1
Talent: Weapon Focus, which I already have
No change, since my BAB doesn't increase
Level Five: Soldier2
Talent: Weapon Specialization, Tonfa
I can attack at +8 for 1d4+7, and I can Power Attack all the way for +4 to hit, 1d4+11
So: Before going the Soldier route, I can get an average of 7 damage if attacking normally, or 10 if I Power Attack -- chances of hitting go down, however, so whether this is a net gain or not depends on my opponent's Defense and MDT. However, since my maximum damage is 12, I'm never going to be a threat for a tough guy, anyway.
After going the soldier route, I can get my damage up to an average of 13 and as high as 15, but at what cost? I'm specializing in the Tonfa!
By comparison, my character could have taken Combat Martial Arts and, at just third level, have:
1 Combat Martial Arts
1 Brawl
3 Streetfighting
Str1: Melee Smash
Str2: Weapon Focus: Unarmed Strike
Str3: Improved Melee Smash
Using Combat Martial Arts, I can do Lethal or Nonlethal, and I'll hit, at third level, for 1d4 +3 Strength +2 Smash +1d4 Streetfighting, or 2d4+5 -- And heck, if I played with Occupations, I could get Brawl through that and take Power Attack, upping my damage even beyond that.
By the time the Tonfa begins to be useable and functional as a "knock people out" weapon, you've invested so much specialization into it that you could just as easily be just as good at something a lot more useful for less -- like martial arts, which can never be disarmed, and which lets you add Streetfighting to the damage. (I am specifically using the RAW for Brawl and CMA, which do not stack according to the official rules. In my games, however, I usually have them stack partially -- you always get a +1 to hit, you never provoke an Attack of Opportunity, and you can do 1d4 lethal or 1d6 nonlethal.)
So, aside from roleplaying, why would anyone ever choose to use a tonfa? I checked the errata, I checked the FAQ, and I've got nothing. No "a character can use the tonfa to be considered armed, but still use Brawl or Improved Brawl for purposes of determining nonlethal damage". No "Oops, that's an errata, the tonfa should be considered Small, so that it can be concealed more easily than a baseball bat-club and used with Streetfighting". No "the tonfa also protects the wielder's wrist, giving him a +1 Dodge (or Shield, per Urban Arcana) bonus to Defense when used".
Thoughts?
The Tonfa.
What's the point?
I know, I know -- free to deal lethal or nonlethal. But really, let's be honest here -- unless we're playing "MDT or Current Hit Points", what's the use of a Tonfa for knocking people out in a friendly, non-harmful manner?
Unless you've got combat feats, you will never be using a tonfa to knock somebody out. So let's go with a combat person:
16 Strength.
Level One: Strong1
Talent: Melee Smash
Feat: Power Attack
Feat: Weapon Focus
I attack at +5 for 1d4+4 damage, assuming I'm using it with two hands. I can choose to Power Attack and attack at +4 for 1d4+5.
Level Two: Strong2
Feat: Nothing else directly adds to my attack or damage capability
I attack at +6 for 1d4+4, using it with two hands. Or I an Power Attack and attack at +4 for 1d4+6.
Level Three: Strong3
Feat: Nothing that helps
Talent: Improved Melee Smash
I can attack at +7 for 1d4+5, and I can Power attack all the way for +4 to hit, 1d4+8.
Level Four: Soldier1
Talent: Weapon Focus, which I already have
No change, since my BAB doesn't increase
Level Five: Soldier2
Talent: Weapon Specialization, Tonfa
I can attack at +8 for 1d4+7, and I can Power Attack all the way for +4 to hit, 1d4+11
So: Before going the Soldier route, I can get an average of 7 damage if attacking normally, or 10 if I Power Attack -- chances of hitting go down, however, so whether this is a net gain or not depends on my opponent's Defense and MDT. However, since my maximum damage is 12, I'm never going to be a threat for a tough guy, anyway.
After going the soldier route, I can get my damage up to an average of 13 and as high as 15, but at what cost? I'm specializing in the Tonfa!
By comparison, my character could have taken Combat Martial Arts and, at just third level, have:
1 Combat Martial Arts
1 Brawl
3 Streetfighting
Str1: Melee Smash
Str2: Weapon Focus: Unarmed Strike
Str3: Improved Melee Smash
Using Combat Martial Arts, I can do Lethal or Nonlethal, and I'll hit, at third level, for 1d4 +3 Strength +2 Smash +1d4 Streetfighting, or 2d4+5 -- And heck, if I played with Occupations, I could get Brawl through that and take Power Attack, upping my damage even beyond that.
By the time the Tonfa begins to be useable and functional as a "knock people out" weapon, you've invested so much specialization into it that you could just as easily be just as good at something a lot more useful for less -- like martial arts, which can never be disarmed, and which lets you add Streetfighting to the damage. (I am specifically using the RAW for Brawl and CMA, which do not stack according to the official rules. In my games, however, I usually have them stack partially -- you always get a +1 to hit, you never provoke an Attack of Opportunity, and you can do 1d4 lethal or 1d6 nonlethal.)
So, aside from roleplaying, why would anyone ever choose to use a tonfa? I checked the errata, I checked the FAQ, and I've got nothing. No "a character can use the tonfa to be considered armed, but still use Brawl or Improved Brawl for purposes of determining nonlethal damage". No "Oops, that's an errata, the tonfa should be considered Small, so that it can be concealed more easily than a baseball bat-club and used with Streetfighting". No "the tonfa also protects the wielder's wrist, giving him a +1 Dodge (or Shield, per Urban Arcana) bonus to Defense when used".
Thoughts?