Patryn of Elvenshae
First Post
A little while ago, my normally D&D 3.XE group started playing some d20 StarWars.
Since I'm one of the resident rules-lawyers of the group, I decided to put together and download some cheat sheets to make starting out the new game somewhat easier for all involved.
One of the things I needed to do was find a set of starship control sheets.
However, all of the ones I was able to find on the web seemed to be based on the non-revised rules. I didn't realize this until after I printed them out and brought them to the session.
The other problem is that they almost always only applied to the pilot or the gunner - there wasn't much information available for the sensor operator, the engineer, etc.
So, over the past couple weeks, I set about creating my own. I'm not completely finished with them yet (I haven't yet made a sheet for commander, for instance), but I wanted to see if I couldn't get some feedback on what I'd produced so far.
So, for those of you running / playing in StarWars games, or who at least have a pretty decent knowledge of the rules, would you mind looking my sheets over for items of interest I may have missed? Are there ways to make these sheets more useable?
For everyone else, would you mind looking them over, as well? Are they easy enough to read? Is everything laid out logically? What improvements could you suggest?
Two Notes:
1) The Sensor Operator sheet actually includes some house rules based on the d20 SW's version of the Sage's recommendations for "advanced" sensor readings (shield status, presence of life forms, etc.). I eventually plan to create one that doesn't have the house rules on it.
2) I need a better StarWars logo. Anyone have a good one?
Thanks in advance, everyone!
EDIT: I've updated the attached .zip file with a new .pdf. It includes an additional ship's station sheet (for the ship's Commander), as well as some minor tweaks to a couple other sheets. The newest version can be found here: http://www.enworld.org/showthread.php?t=139790
Feedback is still very much welcome!
Since I'm one of the resident rules-lawyers of the group, I decided to put together and download some cheat sheets to make starting out the new game somewhat easier for all involved.
One of the things I needed to do was find a set of starship control sheets.
However, all of the ones I was able to find on the web seemed to be based on the non-revised rules. I didn't realize this until after I printed them out and brought them to the session.
The other problem is that they almost always only applied to the pilot or the gunner - there wasn't much information available for the sensor operator, the engineer, etc.
So, over the past couple weeks, I set about creating my own. I'm not completely finished with them yet (I haven't yet made a sheet for commander, for instance), but I wanted to see if I couldn't get some feedback on what I'd produced so far.
So, for those of you running / playing in StarWars games, or who at least have a pretty decent knowledge of the rules, would you mind looking my sheets over for items of interest I may have missed? Are there ways to make these sheets more useable?
For everyone else, would you mind looking them over, as well? Are they easy enough to read? Is everything laid out logically? What improvements could you suggest?
Two Notes:
1) The Sensor Operator sheet actually includes some house rules based on the d20 SW's version of the Sage's recommendations for "advanced" sensor readings (shield status, presence of life forms, etc.). I eventually plan to create one that doesn't have the house rules on it.
2) I need a better StarWars logo. Anyone have a good one?

Thanks in advance, everyone!
EDIT: I've updated the attached .zip file with a new .pdf. It includes an additional ship's station sheet (for the ship's Commander), as well as some minor tweaks to a couple other sheets. The newest version can be found here: http://www.enworld.org/showthread.php?t=139790
Feedback is still very much welcome!
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