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d20 Superheroes...suggestions for setting sourcebook?
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<blockquote data-quote="JPL" data-source="post: 2698988" data-attributes="member: 1964"><p>I agree. </p><p></p><p>Here's one...A little while back, I had a semi-serious pitch for a White Wolf-style game called Hero: The Awakening.</p><p></p><p>Unbreakable meets Smallville with big scoops of Joseph Campbell.</p><p></p><p>Theme [because White Wolf games have themes]: The hero's journey.</p><p></p><p>This used to be a world of superheroes. About twenty years ago, in the midst of a great crisis, reality was rewritten, and the Heroes were removed from the continuum as if they never existed [although their memories somehow lingered, in our myths and comic books]. </p><p></p><p>Now, that old reality is starting to bubble up into the new one. This all seems to have started [or accelerated] around 9/11, as if the extraordinary heroism shown by ordinary people on that day rekindled something in the human spirit. In times of extraordinary stress, ordinary men and women discover that they can fly, or are faster than a speeding bullet, or more powerful than a locomotive. The powers vary, but all of these Heroes have a side effect called the Mask, which keeps them from being recognized and clouds the memories of regular folks who observe super powers in action. </p><p></p><p>Two problems — first, other elements from the old universe are also fading in, from lost cities to alien conquerors. Second, not everyone who receives great power will accept great responsibility, and many will use these powers for selfish, even evil, purposes.</p></blockquote><p></p>
[QUOTE="JPL, post: 2698988, member: 1964"] I agree. Here's one...A little while back, I had a semi-serious pitch for a White Wolf-style game called Hero: The Awakening. Unbreakable meets Smallville with big scoops of Joseph Campbell. Theme [because White Wolf games have themes]: The hero's journey. This used to be a world of superheroes. About twenty years ago, in the midst of a great crisis, reality was rewritten, and the Heroes were removed from the continuum as if they never existed [although their memories somehow lingered, in our myths and comic books]. Now, that old reality is starting to bubble up into the new one. This all seems to have started [or accelerated] around 9/11, as if the extraordinary heroism shown by ordinary people on that day rekindled something in the human spirit. In times of extraordinary stress, ordinary men and women discover that they can fly, or are faster than a speeding bullet, or more powerful than a locomotive. The powers vary, but all of these Heroes have a side effect called the Mask, which keeps them from being recognized and clouds the memories of regular folks who observe super powers in action. Two problems — first, other elements from the old universe are also fading in, from lost cities to alien conquerors. Second, not everyone who receives great power will accept great responsibility, and many will use these powers for selfish, even evil, purposes. [/QUOTE]
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d20 Superheroes...suggestions for setting sourcebook?
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