d20 Vampire??


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Eh, I dunno. Werewolf, maybe... but for Vampire, why bother? I could see converting mage's system for some alternate casting.
If you want to play vampire, storyteller system works fine, and probably better than a d20 conversion for what people want. (Except for that whole "lagged combat" thing. shrug)
If anything, just convert a few disciplines to spells, or into supernatural abilities.
Could be fun to use some disciplines on players during d&d -- if none of them play white wolf.

Werewolf as d20 could work. But, Vampire tends to focus on combat less than Werewolf does. But, if you prefer vampire w/ enough combat to where d20 would help streamline it instead of just complicate things, maybe this is worth it.

I don't know how much of an audience this would cater to, though. Heck, there's a lot of people who are just ww or just d20...

I dunno. I wouldn't bother with it, I like vampire's system fine as is -- for what I do with vampire.

But, there probably are enough people who would like this just fine -- and probably enough people who would get into vampire if there was a more familiar system for it. Eh, we'll see, I guess.
 
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Ashrem Bayle said:
Sounds cool!

Would you say it is more or less powerful than standard D&D magic?

have yet to work it in my current campaign. i have given copies of the magic rules to my players, and we are set to implement when the current campaign ends.

offhand, i'd say it is slightly less powerful than the standard magic system. it'll be interesting to see if the ability to cast the spells continuously disrupts the balance. personally, i don't think so.

fire is very offensive oriented, from what i recall. earth contains all of the healing spells. water and air are fairly equal between utility/offensive spells, if i recall.

i think there are a few here who have actually started to implement the system. i want to say arcady did. if he's observing, perhaps he might chime in.

if you're interested, you need the rulebook for sovereign stone and the codex mysterium, which is the magic book for the system. it has most of the higher level spells and the main rulebook has most of the lower level ones.
 

It's both more and less powerfull.

Its more powerfull in that there is no limit to spellcasting... at low levels, mages can do some pretty strong stuff, if they are willing to risk the damage. And at higher levels, mages can pop off lower-power stuff all day, pretty much non-stop, as the bonuses to casting threshold rolls basicly make it so they dont even have to roll to see if the spell goes off. I like this though, personaly... it reflects the fact that for a really powerfull archmage type character, some spells are just so far beneath them that they don't even consider them "magic" hardly, just another part of their body (Like using a mage hand spell, for example, whenever they need something off a top shelf, rather than getting a stool)

But powerfull spells (Even at higher levels) can sometimes be a bit slower to get off (as in several rounds), and in this way its a bit less powerfull. It's also not easy to say "And at THIS round in combat, this spell will go off, then you rush in, etc..." because a bad roll or two can always screw that up.
 

I'd also like to point out that you by no means NEED both books, either one will work. It's not hard to import spells from default DnD to the system, even without the conversion guidelines in the Codex... I speak from some experience, I've been using SS for a good while now (Ever since I talked my players into it, not long after I got the SS book), and I've still not managed to get ahold of a copy of Codex.
 


If you want a great magic system that you could port over to D20, check out Talislanta 4ED.

We are using it and loving it.

Finding Tal may be most of the problem though.

Razuur
 

Ashrem Bayle said:
A while back the fit hit the shan about a d20 treatment for Vampire. Any more word on this?

I can't even find where I originally saw it.
I don't know if an unofficial conversion is good, but the other day I saw somebody post a link to a homebrew conversion on the Kargatane message board. Here is the site where the conversion is located at
 
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My feelings on the subject

I feel making ANY of the white wolf games into the d20 system(which I feel is GREAT system for D&D) would be a kin to having a gay bar where straight people start hanging out. In a month's time who wants to go there? It's become a staight bar.
 

Re: My feelings on the subject

Nightstorm said:
I feel making ANY of the white wolf games into the d20 system(which I feel is GREAT system for D&D) would be a kin to having a gay bar where straight people start hanging out. In a month's time who wants to go there? It's become a staight bar.
But in our case, the bar also stays what it was; WW won't stop using the Storyteller System any time soon - whether they make d20 versions of their games or not. :)
 

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