Quickleaf
Legend
I'm creating a dancer type bard variant for a game and was looking for inspiration. Can anybody help me out?
My first thought was the Qedeshot dancer from Testament, but I don't know what the abilities of that class are.
Here's what I have so far (borrowed and assembled)...
• Enchanting Dance (Ex): At 1st level, you can use the fascinate bardic ability 1/day. However, you can use this ability on a number of viewers equal to your level plus your Charisma modifier. As long as you are on your feet, your effective weight is reduced by 20%.
• Shameless Dance (Ex): At 3rd level, you may, as part of a move-equivalent action, move into the same space as a willing viewer. If they viewer is unwilling, and they would gain their Dexterity bonus to AC, the viewer gets a free attack of opportunity against you. If you are hit, the attempt to move into his space fails. When in the same space as your “dance partner”, he cannot apply his Dexterity bonus to AC against you, and he receives a -2 penalty when resisting your fascinate ability. As a standard action, you may attempt to maneuver your “dance partner” up to 10 ft/bard level; doing this requires an opposed Bluff check. If successful, you and your partner move up to 20 feet per round in the direction of your choice.
My first thought was the Qedeshot dancer from Testament, but I don't know what the abilities of that class are.
Here's what I have so far (borrowed and assembled)...
• Enchanting Dance (Ex): At 1st level, you can use the fascinate bardic ability 1/day. However, you can use this ability on a number of viewers equal to your level plus your Charisma modifier. As long as you are on your feet, your effective weight is reduced by 20%.
• Shameless Dance (Ex): At 3rd level, you may, as part of a move-equivalent action, move into the same space as a willing viewer. If they viewer is unwilling, and they would gain their Dexterity bonus to AC, the viewer gets a free attack of opportunity against you. If you are hit, the attempt to move into his space fails. When in the same space as your “dance partner”, he cannot apply his Dexterity bonus to AC against you, and he receives a -2 penalty when resisting your fascinate ability. As a standard action, you may attempt to maneuver your “dance partner” up to 10 ft/bard level; doing this requires an opposed Bluff check. If successful, you and your partner move up to 20 feet per round in the direction of your choice.