John Q. Mayhem
Explorer
I've introduced some Chaositech into my game, and my players are happily building and mutating. However, I realized that using the rules, it takes an absolutely insane amount of time to build the stuff. Example: Clarity goggles. They cost 1,500 gp, and are DC 25. I'll assume that the crafter has a +15 bonus on his check, and that he always gets a 10.
The steps to buiding something are converting the price into sp, paying half of that, and making a check representing a weeks work. If you beat the DC, multiply the DC by the check result; that's how much of the item is completed, in sp. The craftsman pays 500 gp. The item in sp is 15,000 sp. The craftsman gets a 25, times 25 is 625 sp completed. At this rate, it'd take 24 weeks to make a 1,500 gp item. Is this just a mistake? Is it supposed to take this long? Is the check result x DC actually the item's completion in gp? Help please!
The steps to buiding something are converting the price into sp, paying half of that, and making a check representing a weeks work. If you beat the DC, multiply the DC by the check result; that's how much of the item is completed, in sp. The craftsman pays 500 gp. The item in sp is 15,000 sp. The craftsman gets a 25, times 25 is 625 sp completed. At this rate, it'd take 24 weeks to make a 1,500 gp item. Is this just a mistake? Is it supposed to take this long? Is the check result x DC actually the item's completion in gp? Help please!