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<blockquote data-quote="Azurewraith" data-source="post: 7469215" data-attributes="member: 6798581"><p>[gm]We seem to have stalled choosing the back of the marching order so I'll just move on in the interest of moving forward with this adventure. I Perhaps have been to wishy washy with delays with it being summer ill try cut back on them in future. [/gm]</p><p></p><p>After a small back and forth Colember takes the front with everyone else falling into line behind, the shuffling around is difficult given the very limited space down here and the uneven floor doesn't help as you squeeze further down the tunnels the only break in the constant gibbering is the metallic sound of equipment scraping along the tight passageways. </p><p></p><p>While hard to pinpoint the sound's source you are certainly drawing closer, much closer. In the gloom something catches Colember eye it could be something or maybe just a flitting shadow on the edge of his vision. </p><p></p><p>[gm] If Char would like to make me a perception roll[/gm]</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 7469215, member: 6798581"] [gm]We seem to have stalled choosing the back of the marching order so I'll just move on in the interest of moving forward with this adventure. I Perhaps have been to wishy washy with delays with it being summer ill try cut back on them in future. [/gm] After a small back and forth Colember takes the front with everyone else falling into line behind, the shuffling around is difficult given the very limited space down here and the uneven floor doesn't help as you squeeze further down the tunnels the only break in the constant gibbering is the metallic sound of equipment scraping along the tight passageways. While hard to pinpoint the sound's source you are certainly drawing closer, much closer. In the gloom something catches Colember eye it could be something or maybe just a flitting shadow on the edge of his vision. [gm] If Char would like to make me a perception roll[/gm] [/QUOTE]
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