Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Dark Fairytale IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Azurewraith" data-source="post: 7484405" data-attributes="member: 6798581"><p>[gm]Sorry the last post was a bit vague I just wanted to get something posted before I left the house for the day. So the only people that said they where swimming was JM and Neurotic so they would be at a maximum 15-20ft from free rest of the group putting them at most 20 ft from the shore. the swarms are both 40ft from the bulk of the party.</p><p></p><p>As for casting I have thought about this and would conclude that you can make somatic component of a spell one handed as you can cast with only one free hand. I'm at work away from my books so unless someone knows of a ruling stating otherwise casting while staying afloat seems possible at least in calm water as you can use your free hand and legs to stay afloat this leads onto verbal components that unless you are dragged under you should also be fine. As for the spell thunder wave it's thunder damage not lightning so no issue with conduction but I would rule that the water is a unsecured object and would be pushed back by the spell by given the nature of water would fill the void again as soon as the effect ended. Putting it into more practical terms anyone in the area of the spell would automatically be pushed back 15ft and the caster would likely end up underwater at the end of casting the spell and be able to use their movement to swim back to the surface.</p><p></p><p>Any debate/questions[/gm]</p></blockquote><p></p>
[QUOTE="Azurewraith, post: 7484405, member: 6798581"] [gm]Sorry the last post was a bit vague I just wanted to get something posted before I left the house for the day. So the only people that said they where swimming was JM and Neurotic so they would be at a maximum 15-20ft from free rest of the group putting them at most 20 ft from the shore. the swarms are both 40ft from the bulk of the party. As for casting I have thought about this and would conclude that you can make somatic component of a spell one handed as you can cast with only one free hand. I'm at work away from my books so unless someone knows of a ruling stating otherwise casting while staying afloat seems possible at least in calm water as you can use your free hand and legs to stay afloat this leads onto verbal components that unless you are dragged under you should also be fine. As for the spell thunder wave it's thunder damage not lightning so no issue with conduction but I would rule that the water is a unsecured object and would be pushed back by the spell by given the nature of water would fill the void again as soon as the effect ended. Putting it into more practical terms anyone in the area of the spell would automatically be pushed back 15ft and the caster would likely end up underwater at the end of casting the spell and be able to use their movement to swim back to the surface. Any debate/questions[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dark Fairytale IC
Top