Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun confirmed? Or, the mysterious case of the dissappearing Spelljammer article...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Demetrios1453" data-source="post: 8710932" data-attributes="member: 6801060"><p>Wildspace was always the meat of the setting anyway. Spelljammer campaigns were either exploring your own system's Wildspace, or going to other Wildspace spheres to explore. The phologiston was just <em>there</em>, and no one really went there just to go there for itself, but to go through to get to somewhere else more exciting. It served no purpose other than to be passed through. Now they've replaced it with a much more interesting transitive space in the Astral, which is definitely a smart move in the design sense. And a change that's likely to ruffle a minimum of feathers outside the absolute Spelljammer purists, if such exist.</p><p></p><p>The only remaining question is if you can go from Wildspace to Wildspace without passing through the Astral? Is the Material Plane fully contiguous (meaning you can theoretically travel from system through system, presumably through a large void like our own interstellar space, although distances might be too long to be practical), or is it broken up into discrete and non-contiguous Wildspace systems floating in the Astral? The latter is a bit weird considering how the Material Plane has been consistently described in all editions up until now (as an unbroken infinite plane, or an infinite number of unbroken infinite planes).</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 8710932, member: 6801060"] Wildspace was always the meat of the setting anyway. Spelljammer campaigns were either exploring your own system's Wildspace, or going to other Wildspace spheres to explore. The phologiston was just [I]there[/I], and no one really went there just to go there for itself, but to go through to get to somewhere else more exciting. It served no purpose other than to be passed through. Now they've replaced it with a much more interesting transitive space in the Astral, which is definitely a smart move in the design sense. And a change that's likely to ruffle a minimum of feathers outside the absolute Spelljammer purists, if such exist. The only remaining question is if you can go from Wildspace to Wildspace without passing through the Astral? Is the Material Plane fully contiguous (meaning you can theoretically travel from system through system, presumably through a large void like our own interstellar space, although distances might be too long to be practical), or is it broken up into discrete and non-contiguous Wildspace systems floating in the Astral? The latter is a bit weird considering how the Material Plane has been consistently described in all editions up until now (as an unbroken infinite plane, or an infinite number of unbroken infinite planes). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dark Sun confirmed? Or, the mysterious case of the dissappearing Spelljammer article...
Top