BlackTiger
First Post
This came up while I was talking to some people at the Dark Sun game day yesterday (21st) and I realized it was something I'd really like to use if I ran a 4E Eberron game.
The trouble I suppose is that the themes are rather extensive - I've only just began looking into them, but it's potentially up to 9 powers and two paragon paths (Although reusing existing ones seems ideal)
While I think many of these features could easily be houseruled on a casual basis, I was thinking of working on this as a more robust project - Eberron easily has 10 or 20 potential themes to recommend to the system.
War veterans of the different nations, agents of each House (Dragonmarked or not) plus regional niches (Valenar Outrider, Eldeen Ranger as an homage to the old Prc) all stand out.
So, does Eberron have niches distinct enough to make Themes out of them? Can you recommend any, and how would you lay them out?
The trouble I suppose is that the themes are rather extensive - I've only just began looking into them, but it's potentially up to 9 powers and two paragon paths (Although reusing existing ones seems ideal)
While I think many of these features could easily be houseruled on a casual basis, I was thinking of working on this as a more robust project - Eberron easily has 10 or 20 potential themes to recommend to the system.
War veterans of the different nations, agents of each House (Dragonmarked or not) plus regional niches (Valenar Outrider, Eldeen Ranger as an homage to the old Prc) all stand out.
So, does Eberron have niches distinct enough to make Themes out of them? Can you recommend any, and how would you lay them out?