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General Tabletop Discussion
D&D Older Editions
Darksun converted to 5e, trying to be true to 2e
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<blockquote data-quote="Coroc" data-source="post: 7814147" data-attributes="member: 6895991"><p>Well thank you. I am pretty proud of how i could resolve the minor quality weapon w/o -1 to hit or to damage or such, and, since Athas is secluded, and its inhabitants are tougher than normal due to its higher gravity it does not hurt, since no comparison to stuff coming from outside will be necessary.</p><p></p><p>See you could get a magic +1 bone dagger +1 to hit +1 to damage for 1d4+1. No fiddling around with "oh but it should have -1 for the bone material" or such. Easy. Magic weapons would be unbreakable also so that is that.</p><p>Your mundane steel dagger would be +0 to hit but 1d6 damage. not gamebreaking at all.</p><p></p><p></p><p>Reducing armor class by armor made for minor quality will ensure combat will produce mpore hits.</p><p>Therefore also recommendatio nnot to use feats, so martial classes will max out their prime attribute quickly and hit even more often. This will provide the 2e feel which many players back then liked so much about 2e DS.</p><p>Combat was suddenly much quicker compared to vanilla 2e, where you often had drawn out combat especially at lower levels.</p><p></p><p>Everyone starting at 3rd level with full hp (i recommend rolling hd after that, with a 1 can be rerolled once)</p><p>So everybody got a good hp bolster, so you can also survive this harder combat conditions.</p><p></p><p>I cannot tell which mystic is up to date, but the UA wit hthe many subclasses needs work. First of all you got to extract some minor psionic wild talents, find suitable candidates for that. Second, almost all of the subclases are not very fit for athas. I have to thouroughly analyse this, but it requires soe homework for sure at least imho.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7814147, member: 6895991"] Well thank you. I am pretty proud of how i could resolve the minor quality weapon w/o -1 to hit or to damage or such, and, since Athas is secluded, and its inhabitants are tougher than normal due to its higher gravity it does not hurt, since no comparison to stuff coming from outside will be necessary. See you could get a magic +1 bone dagger +1 to hit +1 to damage for 1d4+1. No fiddling around with "oh but it should have -1 for the bone material" or such. Easy. Magic weapons would be unbreakable also so that is that. Your mundane steel dagger would be +0 to hit but 1d6 damage. not gamebreaking at all. Reducing armor class by armor made for minor quality will ensure combat will produce mpore hits. Therefore also recommendatio nnot to use feats, so martial classes will max out their prime attribute quickly and hit even more often. This will provide the 2e feel which many players back then liked so much about 2e DS. Combat was suddenly much quicker compared to vanilla 2e, where you often had drawn out combat especially at lower levels. Everyone starting at 3rd level with full hp (i recommend rolling hd after that, with a 1 can be rerolled once) So everybody got a good hp bolster, so you can also survive this harder combat conditions. I cannot tell which mystic is up to date, but the UA wit hthe many subclasses needs work. First of all you got to extract some minor psionic wild talents, find suitable candidates for that. Second, almost all of the subclases are not very fit for athas. I have to thouroughly analyse this, but it requires soe homework for sure at least imho. [/QUOTE]
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