Darksun Killer In Ravenloft PT I

Dukotti makes up the space between his foe. The world around him has taken on a grey quality where only dangers seem to present themselves in color or movement. His instincts have been groomed from innumerable experiences in the Pit, fighting for his very life in every combat. He has grown tired of scraping to masters - that's why he ran in the first place. It was one thing for a templar to hold him fast with magic or mind powers, but engaging him in combat was foolish. Dukotti was and will always be a warrior down to his core.

The barrage continues. The elf is a dervish of whirling chains and limbs, kicking up dirt and loose stones around him in a display that always dazzled the gathered masses. He moves at such breathtaking speed, it almost seems the chains are moving backward.
 

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"Many thanks, the plans would be most useful." Odten waits for the dwarf to leave before turning to speak with Jayde.

"We have found something here, yes! The creature that Haas told us of was not attacked by the forest guardian, something that none but the Queen should be able to do. Perhaps what the spirit guards holds the key to how the killer could fool the guardians?" Odten grins with excitement, pleased with the detective work he and his friend are doing.
 

KILLER IN KALIDNAY
DARKSUN
ENWORLD
SEGMENT 087

Jayde and Odten
A few moments go by then a templar sticks his head in. The 1/2 elf asks quietly- "You seek to know more about the Burdo House?" Jayde immediately distrusts the 1/2 elf and Odten seems to see nothing amiss.

Sorren and Tallask
Both of you are walking along when Sorren spots one of the stone golems suddenly move and begin to to move along at a surprising pace. Looking at Tallask- "They can move that fast?" Tallask answers- "This one does." It seems to be heading in the direction you are going- the southern fields.
In stereo- "It couldn't be...? uh-oh"

Dukotti and Drinchek
The Templar trys to caste a spell. She fails as Dukotti strikes her 3 times and wraps her symbol holding hand away from her body.
She laughs at you and Drinchek relieses you have a crazy one here. She has deep cuts that bleed rapidly (26 pts of damage that time). Dukotti relieses she will die happily if she takes him out with her. The guardian takes shape- "Oh- you want some of this too!" she shreiks loudly.

Dukotti is uncertain of what she can and can not do still.
(14 sence motive)
Drinchekis uncertain also
(13 sence motive)
 


Normal Stone Golem is 20 movement and no oppertunity to run.
These enchanted ones are 40 with no running. So yes, but it will involve a fast paced walk / light jog.
 




Sorren nodded and took off after the golem trying his best to keep up.

When we finish this adventure, would you folks like to continue?
Continue with same characters?
New characters?

I'll probably take a leave of absense with the next adventure. You've done a great job Megamania and I think you've quenched my thirst for Dark Sun for a while. Thanks!

I've got a play-by-post game set in the Midnight setting and I'd rather not have to many games going on at once.
 

OOC: I, too, have much on my plate recently and have already bowed out of a number of other games. Dark Sun being my favorite setting, I was loathe to part with it suddenly. However, if a break in the story does arise, I think it may be time for Dukotti to make an exit.
 

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