Tav_Behemoth
First Post
In honor of the memory of Dave Arneson, the Compleat Strategist is hosting an afternoon of gaming this Saturday, May 9th from noon to 5 pm, at their store on 11 E. 33rd St. in Manhattan.
Dave is best remembered as the co-creator of the original Dungeons and Dragons, but he has as good a claim as anyone to be the inventor of fantasy roleplaying itself. If you're in New York, we hope you'll join us in celebrating his life, or do so in your own neighborhood the next time friends gather for imaginative voyages of exploration, discovery, and adventure!
Here are the games we'll be playing at the Strategist:
From Blackmoor to Loch Gloomen
- Run By: Tavis Allison (Tav_Behemoth)
Journey through the wilderness, equipped with your wits, your skill with swords and spells, and your choice of mysterious magical artifacts! The great lord of Blackmoor is no more, but he left an inheritance for your brave band of adventurers: an abandoned castle near Loch Gloomen. You are destined to rule a kingdom of your own, if you can survive the trip through the gloomy swamps, find the castle, and defend it against hordes invading monsters.
- Recommended For: Kids, parents, and fans of exploration, discovery,
and free-wheeling, rules-light imagination.
- Rules: A Lego-based indie interpretation of Dave Arneson's First Fantasy Campaign.
Tower of Souls
- Run By: Brad Velcoff
A meteor crashes nearby, and adventurers investigate. But the crater is no ordinary crater, and the party finds themselves whisked off to an interplanar adventure where thousands of lives...and souls...are at stake, including their own. The party must not only engage in hellish encounters, but also find a way home. Players may create their own 25th level characters, or characters will be provided.
- Rules: 4E D&D, for 25th level characters.
The Fane of St. Toad
- Run By: Jon Hastings
We're going to try to answer the question of what kind of person would trek across a dismal swamp to loot an abandoned temple that was once dedicated to the worship of a sanity-shattering Toad god from beyond the stars. The Fane of St. Toad is a scenario written by Michael Curtis as a tribute to Dave Arneson's The Temple of the Frog, the first adventure ever published by TSR.
- Recommended For: Brave souls interested in dungeon crawling, problem solving, and traditional, non-nerfed adventure gaming.
- Rules: The "Original Edition" of D&D. We'll be using the three "Little Brown Books" along with Supplement II: Blackmoor ('natch) (but no experience with that or any other particular version of D&D is necessary).
Delver's Requiem
- Run By: Johnny Tek (Captain Commando)
The village of Narn has known peace for many generations, thanks to the protection and vigilance of the village's guardian spirit. The spirit, known as Van Reis, appears in the form of a translucent male human wearing a mask that covers his face. Wandering monsters are driven away from the village by music played by the spirit, and lost village children are led back to safety by the very same music.
Little is known of Van Reis except that he was once a traveling bard that settled in the village in the last days of his life. Whatever keeps the spirit bound to the village is a mystery, for he will always vanish or wander off whenever the subject is brought up in conversation. The villagers have always been content to let a mystery remain a mystery, since no harm has ever come from the bard's presence.
On the night of each full moon, the spirit plays a mournful tune and sings a song of lament. It is a frightening contrast to the bard's ever cheerful disposition at any other time. None of the villagers know what this means. No one dares to approach Van Reis on these nights to find out why...
- Rules: 4E D&D, 5th level characters
Dave is best remembered as the co-creator of the original Dungeons and Dragons, but he has as good a claim as anyone to be the inventor of fantasy roleplaying itself. If you're in New York, we hope you'll join us in celebrating his life, or do so in your own neighborhood the next time friends gather for imaginative voyages of exploration, discovery, and adventure!
Here are the games we'll be playing at the Strategist:
From Blackmoor to Loch Gloomen
- Run By: Tavis Allison (Tav_Behemoth)
Journey through the wilderness, equipped with your wits, your skill with swords and spells, and your choice of mysterious magical artifacts! The great lord of Blackmoor is no more, but he left an inheritance for your brave band of adventurers: an abandoned castle near Loch Gloomen. You are destined to rule a kingdom of your own, if you can survive the trip through the gloomy swamps, find the castle, and defend it against hordes invading monsters.
- Recommended For: Kids, parents, and fans of exploration, discovery,
and free-wheeling, rules-light imagination.
- Rules: A Lego-based indie interpretation of Dave Arneson's First Fantasy Campaign.
Tower of Souls
- Run By: Brad Velcoff
A meteor crashes nearby, and adventurers investigate. But the crater is no ordinary crater, and the party finds themselves whisked off to an interplanar adventure where thousands of lives...and souls...are at stake, including their own. The party must not only engage in hellish encounters, but also find a way home. Players may create their own 25th level characters, or characters will be provided.
- Rules: 4E D&D, for 25th level characters.
The Fane of St. Toad
- Run By: Jon Hastings
We're going to try to answer the question of what kind of person would trek across a dismal swamp to loot an abandoned temple that was once dedicated to the worship of a sanity-shattering Toad god from beyond the stars. The Fane of St. Toad is a scenario written by Michael Curtis as a tribute to Dave Arneson's The Temple of the Frog, the first adventure ever published by TSR.
- Recommended For: Brave souls interested in dungeon crawling, problem solving, and traditional, non-nerfed adventure gaming.
- Rules: The "Original Edition" of D&D. We'll be using the three "Little Brown Books" along with Supplement II: Blackmoor ('natch) (but no experience with that or any other particular version of D&D is necessary).
Delver's Requiem
- Run By: Johnny Tek (Captain Commando)
The village of Narn has known peace for many generations, thanks to the protection and vigilance of the village's guardian spirit. The spirit, known as Van Reis, appears in the form of a translucent male human wearing a mask that covers his face. Wandering monsters are driven away from the village by music played by the spirit, and lost village children are led back to safety by the very same music.
Little is known of Van Reis except that he was once a traveling bard that settled in the village in the last days of his life. Whatever keeps the spirit bound to the village is a mystery, for he will always vanish or wander off whenever the subject is brought up in conversation. The villagers have always been content to let a mystery remain a mystery, since no harm has ever come from the bard's presence.
On the night of each full moon, the spirit plays a mournful tune and sings a song of lament. It is a frightening contrast to the bard's ever cheerful disposition at any other time. None of the villagers know what this means. No one dares to approach Van Reis on these nights to find out why...
- Rules: 4E D&D, 5th level characters