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Dawnforge Campaign - The True Kings - Calling my Active Players!


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After getting my hands on a copy of the two books for a short period of time I've got most everything tacked up except Background.

Here is the Personality and Description for your pleasure.

Description
Slender with sharp features but most of all, a sharp nose, gives him a slightly weasel-like appearance. His olive skin is curiously lighter than normal for a saltblood and no tattoos are visible upon his skin, a state he prefers so that he can’t be identified by such markings. He carries two visible weapons, a large crossbow across his back and a rapier at his hip. A crescent-shaped buckler is strapped to his right forearm. A small haversack rests on his back. The only adornment you can note are a carved ring of an exotic black and purple wood and a headband to hold his dark hair from his eyes.

Personality
Rhyder, or “Ebony” as his closest comrades call him, leads a life of adventure. He views the world as a game, the swindling of merchants, the passing of trade and information, the delight of drinking, the revel of a brawl; all things are part of a game which he delights in coming out on top despite the odds. As all saltbloods he enjoys a life on the edge, where risk and adventure are around every corner, wealth and prestige the common reward.

Occasionally, one can find him carving idly at a piece of wood.

Bad habits would include haggling to the penny for the fun of the game, drinking a bit too much when given the chance, carousing occasionally, conveniently going for walks or to check on the horses when boring tasks such as gathering the firewood or such would arise, going off to scout without telling anyone, and so on. He would just say however, that none of these are bad, he just happens to know how to live well and get out of the mundane day-to-day that people are bound to.
 

Okay, I've pretty much finished all of Ssiran's non DF stuff, and it will be totally complete some time tomorrow. Of note, he will swap in Anderlar and King's Tongue if we do the Common thing.

As for a Legendary Item, I guess that the shield, though totally incongruous for a Telepath, is probably the perfect item, considering the way that he treats it with honour and considers it to symbolise his new path to protect the innocent, plus the memory of Rayne. I just can't think of any powers for it to have that would really matter. Maybe I would be better off with a legendary circlet that he received while training back in Zangala that was awakened to a more powerful psionic potential by the intense awakening that Ssiran experienced.
 


You have an item, it gains experience like you do. Then you can get a wizard to enchant it for you, but the item pays its own experience on a one-for-one basis, but at full cost, not at 1/25. Say you have a sword that you've chosen to be your legendary item, and you want to make it a +2 sword. A binder has to do the enchanting for you (provided you can't do it yourself), and you have to pay them a fee equal to half the base price (as well as the money for the raw materials needed, so you end up paying the full price). However, the XP used is from the item's XP pool. If this sword you have is to be a +2 sword, the item has to pay 8,000 XP (it has to pay the full price cost in XP). You can get discounts on the XP if the item was created by you, if it belonged to a blood ancestor, been named for 100 years, features prominantly in a legend or ballad, was taken from a defeated enemy, or been used by the character for some time. Each of these conditions has a specific percentage discount attached to it, and they all stack, up to a discount of 90%. You can lower the gold piece cost of the item if you complete a specific quest to unlock its potential power.

Clear as mud?
 


From what I can find we have the following. First three are from the RG thread.

Sir Aravir, Male Trueborn Fighter 5 (Widowmaker)
Galanorthrim Evanyrdor, Male Dawn elf Wizard (Life) 5 (Starman)
Hiitar Vain, Male Tiefling Psychic Warrior 5 (doghead)
Haedyn, Male Lowlander Spirit Adept 5 (unleashed)
Jillian, Female Wood Elf Rogue 5 (Tailspinner)

siran Zan'sil, Male Yuan-ti Thinblood Telepath 5 (Ristal Arden)
- or -
Kharisa Vesper, Child of Itheria, Female Gnome Shaman 5

Rhyder, Salt-blood Rogue type (Ferrix)
 

Don't know how you missed Haedyn in the RG, doghead, he's right before your character...plus he's quite a big fellow. ;)

Hmm, I forgot about the Legendary Item...for Haedyn it'll be his greataxe, which he's been wielding since he could afford to have it made.
 

unleashed said:
Don't know how you missed Haedyn in the RG, doghead, he's right before your character...plus he's quite a big fellow. ;)

Whoa. Where did he come from. :D

thotd

ps: where about in Victoria are you. Melbs?
 

Got my books. Ssiran is updated and ready to go! I noticed that some of the psionics material in DF is outdated due to being for 3.0 psionics, so I just didn't take the racial talents that either give powers that don't exist or give an ability that you can just do with Concentration checks now--basically, I just took lots and lots of psionic feats.

Any preferences on the Legendary Item? Should we come up with Legendary Challenges to accomplish as well?

Since it's PbP, I won't have to worry about the fact that there aren't any Legendary Classes for a Psion (or even a divine caster for that matter, actually). If we wind up advancing that far some day, I'll see if I can work on something really fast.
 

Into the Woods

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