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Dawnforge Campaign - The True Kings - Calling my Active Players!


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Thanks Isida. I'm working on a Lowlander Spirit Adept (was Monk, but Spirit Adept fits my concept better, now I think about it)...I'll try to get something up shortly.
 
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A couple of quick questions. Can I use the Talent feat to aquire new languages? Or are languages purchased with ranks like normal skills in Dawnforged?

Isida said:
Talent Skills (you have a total talent bonus of +5 that may be distributed among the following skills: Craft (any), Diplomacy, Intimidate, Knowledge (any), Profession (any), and Speak Language.

If I can purchase new languages, how would it work? And are Valhedrin / Anderlar (from the teifling languages entry) one language? Two different dialects?

What is the age range for a teifling?

And I think that that is it.

thotd
 




Should have the Kharisa character sheet as finished as Ssiran is by the next time I have internet access, which will be sometimes between tonight and Sunday night.
 

Rystil, I actually think Tailspinner is responsible for that Dawnforge primer...

doghead, languages are bought with skill points as usual, and the talent bonus to skill points would let you learn new languages. As for what languages there are, I'll post that later tonight.

unleashed, lowlander spirit adapt sounds good!

Now, I have something I would like to run by you all. People that have played with me before might note that I sometimes try out new rules varients in my PbP games. I have one I'd like to try. I kind of dislike the idea of a Common tongue that can express the full range of emotion and ideas as a regional tongue. I understand its use, because there are some logistical difficulties in translating all the time.

However, I have an alternate solution. The Common tongue would be purely a trade language, a few words modified by gestures, emphasis, and expression used to conduct business with foreigners. I have a rather interesting handout I got from my dad (his DM used it in one of his games some time back), that would show how the Common tongue (called Trader on the handout) would be spoken. Take a look and see if it's something you'd like to do. If it seems like too much trouble, no problem, we can go with the Common language as a universal language as normal.
 

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Isida I think the idea is great and would work.

My concern is that in everyday situations and battle other expressions and terms are going to be used. It would force the players to all pick one language or else no one will be able to communicate.

Or Bob has to ask Joe to translate what Bill just said. I think there maybe a huge logistical problem.

I am interested to see what the others think.
 

I don't mind trying it out, Isida. As Widowmaker mentioned, if we do use it, I think everybody in the party needs to try and find another 'common' language to speak. Translating with other people is one thing. Translating amongst party members would be a major pain.
 

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