Dirigible
Explorer
Hi there;
I'm brainstorming up a camapaign...
My idea outline at the moment is that some BBEG (placeholder name Mabion, in tribute to a dream-master villain a previous GM used on me, not to mention the Nicodemus connections) is attempting to take over the world / elevate himself to godhood by taking over the dreams of mortals. Initially, he knows the PCs are the ones destined to stop him, so he manifests in their dreams and does the whole 'Bwah-ha-ha! You'll never stop me!' bit (as per Villains Union regulations), and plunges them together into a nightmare-world, which serves as the initial adventure. They have to work together, escape, get to know each other etc etc.
A note on the metaphysics of dreams in my world: Individual dreams are like islands of thought floating on a roiling sea of subconscious thoughts and emotions, the collective dreams of the world and all beings added together and divided by imagination. This superdream is a bit like Tel Flibbity An Rhiod from the Wheel of Time, in that it has places and properties of its own, and normal dreamers sometimes fall into it for a time.
I'm thinking that in the beginning, the PCs will only know each other through and only adventure together through the shared dream they are sent to every time they fall asleep (a side effect of Mabion's attack, as one of the PCs has a powerful, innate dreamwalking gift), and have to spend some (waking) time travelling and searching for each other before they actually meet.
In the mean time, Mabion is building/acquiring his Plot Device, a big crystal doohicky that will enable him to broadcast a mind-controlling energy throughout the subconscious dreams of all sentient beings. A new thought occurs as I write; I may make Mabion a fae-lord, planning to use the dreams of mortals to dominate his home, the Shadowlands (a parallel dimension of twisted imagery drawn from the real world, home of the fae).
* Can anyone suggest some good sourcebooks, adventures or (best of all) free materials dealing with dreams?
* Any ideas for what they could encounter in the nightmare-trap?
* Plot twists, developments, death threats?
I'm brainstorming up a camapaign...
My idea outline at the moment is that some BBEG (placeholder name Mabion, in tribute to a dream-master villain a previous GM used on me, not to mention the Nicodemus connections) is attempting to take over the world / elevate himself to godhood by taking over the dreams of mortals. Initially, he knows the PCs are the ones destined to stop him, so he manifests in their dreams and does the whole 'Bwah-ha-ha! You'll never stop me!' bit (as per Villains Union regulations), and plunges them together into a nightmare-world, which serves as the initial adventure. They have to work together, escape, get to know each other etc etc.
A note on the metaphysics of dreams in my world: Individual dreams are like islands of thought floating on a roiling sea of subconscious thoughts and emotions, the collective dreams of the world and all beings added together and divided by imagination. This superdream is a bit like Tel Flibbity An Rhiod from the Wheel of Time, in that it has places and properties of its own, and normal dreamers sometimes fall into it for a time.
I'm thinking that in the beginning, the PCs will only know each other through and only adventure together through the shared dream they are sent to every time they fall asleep (a side effect of Mabion's attack, as one of the PCs has a powerful, innate dreamwalking gift), and have to spend some (waking) time travelling and searching for each other before they actually meet.
In the mean time, Mabion is building/acquiring his Plot Device, a big crystal doohicky that will enable him to broadcast a mind-controlling energy throughout the subconscious dreams of all sentient beings. A new thought occurs as I write; I may make Mabion a fae-lord, planning to use the dreams of mortals to dominate his home, the Shadowlands (a parallel dimension of twisted imagery drawn from the real world, home of the fae).
* Can anyone suggest some good sourcebooks, adventures or (best of all) free materials dealing with dreams?
* Any ideas for what they could encounter in the nightmare-trap?
* Plot twists, developments, death threats?