Dazed & Wight actions

MarauderX

Explorer
I have a Wizard that struck a regular Wight with Chill Strike, which causes it to be dazed. The Wight then charged (standard action), hit with it's claw, then shifted away.

Is this legal? In my estimation the charge & attack is the standard action, not charge, attack, & shift.

Claw (standard; at-will) ✦ Necrotic
+10 vs. AC; 1d6 + 4 necrotic damage, the target loses 1 healing
surge, and the wight shifts 3 squares.
 

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Yes, this is legal.

Charge has to be performed with a basic melee attack.
A Wight's Claw has a circle around the icon, and is therefore a basic melee attack.
The shift 3 is part of Claw.
 

MarauderX

This is exactly legal. And here's why.

The wight is dazed, it gets a standard action, so it uses it.

It charges, which uses the Claw attack you've mentioned.

The shift is purely apart of the attack. Not a specific move related shift as an attachment requiring a move action to facilitate.

In otherwords, it's all part of the power. And you go down the list of things that happen when that power is used. Until you finish it. Think of it like a flow chart, A damage, B enemy loses 1 healing surge, C wight gets to shift 3 squares. Power over.
 

Thanks for the fast response. I think that's the last time I'll be using Chill-strike, as Dazed is a pretty worthless condition to put something in.
 

Thanks for the fast response. I think that's the last time I'll be using Chill-strike, as Dazed is a pretty worthless condition to put something in.


:erm: Dazed is one of the best conditions to apply to your enemies.

The Wight happens to have a special ability that lets him Shift after making his Claw attack. Most creatures would not be able to move again after a Charge in the same way.

The major part though is that the target grants Combat Advantage.

That means that all together they can't take Opportunity Actions (including attacks) because of the Daze, they can't help Flank, you and all your friends get a +2 bonus to attack him, and Rogues can Sneak Attack.
 
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The major part though is that the target grants Combat Advantage. That means they can't take Opportunity Actions (including attacks), they can't help Flank, you and all your friends get a +2 bonus to attack him, and Rogues can Sneak Attack.

Combat advantage is especially nice for ranged attackers, who get it way less often than meleers.
 

Thanks for the fast response. I think that's the last time I'll be using Chill-strike, as Dazed is a pretty worthless condition to put something in.

Dazed is a great condition, you just happened to apply it to a target that suffers slightly less from it is all.
 

The major part though is that the target grants Combat Advantage. That means they can't take Opportunity Actions (including attacks), they can't help Flank, you and all your friends get a +2 bonus to attack him, and Rogues can Sneak Attack.

Gah. I read that as "Combat Advantage means they can't take Opportunity Actions", and just went through trying to find where that's stated!

-Hyp.
 

Gah. I read that as "Combat Advantage means they can't take Opportunity Actions", and just went through trying to find where that's stated!

-Hyp.


Whoops, I was a bit unclear. It is the Daze condition which prevents the Opportunity Actions, I meant it as "Over all for Dazing an enemy..."
I edited the earlier post to reflect that.
 

Thanks for the fast response. I think that's the last time I'll be using Chill-strike, as Dazed is a pretty worthless condition to put something in.

Dazed is actually quite fantastic; it just happens that the wight is one of the worst targets for it.
 

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