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<blockquote data-quote="Gruns" data-source="post: 4586199" data-attributes="member: 10312"><p><strong>Confusing...</strong></p><p></p><p></p><p></p><p>Why would you even consider this? Dazed clearly says you can only take one of the three actions. If your action is the one that triggered the daze, and you become Dazed, you're done.(Action Points aside) This is pretty simple and easy.</p><p>Like I said way back when this post was started, this is not specifically spelled out in the PHB, but there are a lot of situations that aren't spelled out. Slow, however, does spell out what happens when you become Slowed while moving. As Dazed and Slow are both conditions that limit what you can do somehow (by about a third, coincidently), I think the comparision is a good one. I suppose this brings up the question about what happens if you're Slowed at the beginning of your turn, and Save against it somehow during your Standard action, ending the Slowed condition. Here, unlike the Dazed situation, I'd allow the full 6 squares(or whatever their normal speed is) as your legs now work just fine.</p><p>I find it odd that this question is causing so much confusion. The exact situation came up with my group. The person used their one action to try to escape from the Cube, and succeeded. No one even considered that they should then get their remaining two actions since they were no longer Dazed. I guess we all looked at it logically and visualized the PC staggering out of the ooze, covered in well, more ooze, gasping for breath and trying to find their bearings. You Escape! Next player's turn...</p><p>Later!</p><p>Gruns</p></blockquote><p></p>
[QUOTE="Gruns, post: 4586199, member: 10312"] [b]Confusing...[/b] Why would you even consider this? Dazed clearly says you can only take one of the three actions. If your action is the one that triggered the daze, and you become Dazed, you're done.(Action Points aside) This is pretty simple and easy. Like I said way back when this post was started, this is not specifically spelled out in the PHB, but there are a lot of situations that aren't spelled out. Slow, however, does spell out what happens when you become Slowed while moving. As Dazed and Slow are both conditions that limit what you can do somehow (by about a third, coincidently), I think the comparision is a good one. I suppose this brings up the question about what happens if you're Slowed at the beginning of your turn, and Save against it somehow during your Standard action, ending the Slowed condition. Here, unlike the Dazed situation, I'd allow the full 6 squares(or whatever their normal speed is) as your legs now work just fine. I find it odd that this question is causing so much confusion. The exact situation came up with my group. The person used their one action to try to escape from the Cube, and succeeded. No one even considered that they should then get their remaining two actions since they were no longer Dazed. I guess we all looked at it logically and visualized the PC staggering out of the ooze, covered in well, more ooze, gasping for breath and trying to find their bearings. You Escape! Next player's turn... Later! Gruns [/QUOTE]
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