Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dazzed until grabbed?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Journeymanmage" data-source="post: 4592315" data-attributes="member: 63814"><p>I think you're missing the real point. </p><p></p><p>On Mr. Cube's turn, Mr. Cube: Engulfs --> Bob. The affect of being Engulfed is Dazed. There for Bob is Dazed on Mr. Cube's turn. </p><p></p><p>Agreed?</p><p></p><p>Assume that after Engulfing Bob, Mr. Cube ends it's turn. Say the Undead from that from that encounter go next. If they take some kind of action ... and Bob has a power/ability that is an Interrupt, he can Not use it as he is Dazed. Nor can Bob take an Opportunity Action as he is Dazed.</p><p></p><p>Assume that at some point Bob's turn occurs. </p><p><strong>Part 1: Bookkeeping. </strong></p><p><strong></strong>- On Going Damage: Bob takes 10 Acid because he is Engulfed.</p><p></p><p><em>Are you saying Bob is not Engulfed? </em></p><p></p><p>- etc.</p><p>- Other Effects: *</p><p>* Now it's being discussed that the effect "Dazed" is not tracked here because it is not a "start of your turn" effect. If you wish to take that stance, that's fine. </p><p></p><p>But that does not preclude that fact that Bob was Engulfed during the Cube's turn which has the effect of</p><p>1. 10 Acid Ongoing</p><p>2. Dazed</p><p></p><p>At this stage of the turn (part 1: The Start of Your Turn) Bob has already taken his 10 Acid damage. (-Ongoing Damage)</p><p></p><p>-End Effects: **</p><p></p><p>**Bob has not had an opportunity to break free of Engulfed. So Engulfed has not ended, therefore Bob is Dazed.</p><p></p><p>-No Actions: Bob can't take any actions at the start of Bob's turn.</p><p></p><p><strong>Part 2</strong> of Bob's Turn: Actions on Your Turn:</p><p>-Your Actions: You get the following three Actions: Standard, Move and Minor.</p><p>-Dazed: You can either take a Standard, a Move, or a Minor.</p><p></p><p>Bob was Engulfed --> Dazed on Mr. Cube's turn (and some decide that it is not needed to book keep it on part 1 of the turn). </p><p></p><p>Did Bob escape the Engulf during Bookkeeping? No. </p><p></p><p>Is Bob still Engulfed-->Dazed at the end of Part 1 of his turn? Yes.</p><p></p><p>-End Effects, Bob has had <strong>No</strong> opportunity to end any effects on him. Therefore at the start of <strong>Part 2: Actions on Your Turn</strong> Bob is allocated his 3 actions, but because he is Dazed, he only gets 1. </p><p></p><p>Escaping by using your 1 action does not refund you the lost actions. Nor does using an AP to escape refund you your lost actions. You are allocated your actions at the start <strong>Part 2. </strong>At the start of <strong>Part 2</strong>, when Bob was Dazed, he was allocated his actions and lost them as he was >Dazed<.</p></blockquote><p></p>
[QUOTE="Journeymanmage, post: 4592315, member: 63814"] I think you're missing the real point. On Mr. Cube's turn, Mr. Cube: Engulfs --> Bob. The affect of being Engulfed is Dazed. There for Bob is Dazed on Mr. Cube's turn. Agreed? Assume that after Engulfing Bob, Mr. Cube ends it's turn. Say the Undead from that from that encounter go next. If they take some kind of action ... and Bob has a power/ability that is an Interrupt, he can Not use it as he is Dazed. Nor can Bob take an Opportunity Action as he is Dazed. Assume that at some point Bob's turn occurs. [B]Part 1: Bookkeeping. [/B]- On Going Damage: Bob takes 10 Acid because he is Engulfed. [I]Are you saying Bob is not Engulfed? [/I] - etc. - Other Effects: * * Now it's being discussed that the effect "Dazed" is not tracked here because it is not a "start of your turn" effect. If you wish to take that stance, that's fine. But that does not preclude that fact that Bob was Engulfed during the Cube's turn which has the effect of 1. 10 Acid Ongoing 2. Dazed At this stage of the turn (part 1: The Start of Your Turn) Bob has already taken his 10 Acid damage. (-Ongoing Damage) -End Effects: ** **Bob has not had an opportunity to break free of Engulfed. So Engulfed has not ended, therefore Bob is Dazed. -No Actions: Bob can't take any actions at the start of Bob's turn. [B]Part 2[/B] of Bob's Turn: Actions on Your Turn: -Your Actions: You get the following three Actions: Standard, Move and Minor. -Dazed: You can either take a Standard, a Move, or a Minor. Bob was Engulfed --> Dazed on Mr. Cube's turn (and some decide that it is not needed to book keep it on part 1 of the turn). Did Bob escape the Engulf during Bookkeeping? No. Is Bob still Engulfed-->Dazed at the end of Part 1 of his turn? Yes. -End Effects, Bob has had [B]No[/B] opportunity to end any effects on him. Therefore at the start of [B]Part 2: Actions on Your Turn[/B] Bob is allocated his 3 actions, but because he is Dazed, he only gets 1. Escaping by using your 1 action does not refund you the lost actions. Nor does using an AP to escape refund you your lost actions. You are allocated your actions at the start [B]Part 2. [/B]At the start of [B]Part 2[/B], when Bob was Dazed, he was allocated his actions and lost them as he was >Dazed<. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dazzed until grabbed?
Top