A Archivist First Post Sep 19, 2008 #11 hmm both good ideas - thanks! I will definitely let you know how it goes. One last concern - only 3 of 4 players can make it. Paladin, Cleric, Warlock. So I guess they will need an NPC rogue or I may to tone down the traps.
hmm both good ideas - thanks! I will definitely let you know how it goes. One last concern - only 3 of 4 players can make it. Paladin, Cleric, Warlock. So I guess they will need an NPC rogue or I may to tone down the traps.
F Filcher First Post Sep 19, 2008 #12 Hmmmm....that might cut down on roof hopping, too. Maybe insert an NPC (possibly a turncoat?) thief? Never know who you can trust in the slums.
Hmmmm....that might cut down on roof hopping, too. Maybe insert an NPC (possibly a turncoat?) thief? Never know who you can trust in the slums.