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DCC #7 The Secret of Smuggler's Cove (full)
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<blockquote data-quote="Herobizkit" data-source="post: 5546257" data-attributes="member: 36150"><p>Well, to be fair, I've never actually played one, and I didn't read the parameters of the adventure, so shame on me twice.</p><p></p><p>all I can really comment on is 2 and 4...</p><p></p><p>2: you start at 5th, so you'd only be a level away. Bards qualify the easiest and earliest, of course. One feat, four skills, and human race with the Able Learner Feat (might as well make it your bonus, right) and you're sailing.</p><p></p><p>4: that 'aptitude focus' can be changed daily (ie. once every 24 hours you pick what 'mode' you're using), but at 5th level, can be changed twice a day. </p><p></p><p>This is what I hate about prestige classes - most of them are either good for early dipping, or take too long to actually enjoy. I don't see how game-wrecking it would be to allow prestige classes as core classes.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5546257, member: 36150"] Well, to be fair, I've never actually played one, and I didn't read the parameters of the adventure, so shame on me twice. all I can really comment on is 2 and 4... 2: you start at 5th, so you'd only be a level away. Bards qualify the easiest and earliest, of course. One feat, four skills, and human race with the Able Learner Feat (might as well make it your bonus, right) and you're sailing. 4: that 'aptitude focus' can be changed daily (ie. once every 24 hours you pick what 'mode' you're using), but at 5th level, can be changed twice a day. This is what I hate about prestige classes - most of them are either good for early dipping, or take too long to actually enjoy. I don't see how game-wrecking it would be to allow prestige classes as core classes. [/QUOTE]
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DCC #7 The Secret of Smuggler's Cove (full)
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