Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[DCC RPG] I have the pdf of the finished rules and I’m glad I do
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 5873987" data-attributes="member: 45197"><p>Hiya.</p><p> </p><p>I am *not* a fan of 3e. At all. Neither all any of my players (they used to be, but have sense realized...well, another thread...).</p><p> </p><p>I checked out the Beta rules. *shrug* Still not my thing, but not bad.</p><p> </p><p>I heard about who was doing the art. *ears perk up* Really? Hmmm...perhaps a second glance...</p><p> </p><p>I got the latest Beta. *Huh...not bad, really...* I definitly like the max-level-10 aspect. And the fact you roll your starting 0-level 'class' randomly...and get a *single* piece of equipment, like a shovel or a 100' rope. Cool. [evil-DM mind starts working...]</p><p> </p><p>I re-read the beta every few weeks. Well, more like "skimmed through" it. Each time I found something I liked. That was a pretty good sign.</p><p> </p><p>I got the offer to pre-buy. *shrug* Sure, what the hell. If I can fork over $110 for a hardback-delux copy of <em>Dark Dungeons</em> I can afford a couple bucks for this thing.</p><p> </p><p>Just got the email today to DL the final Core Rules PDF. Downloaded...and...</p><p> </p><p>Wow! O_O I am *totally* impressed with this thing. The art work alone is worth the price of admition, but the very-distinct "here are some rules and guidelines that you can use to create your own fantasy campaign" (re: <em>use your own freaking brain and imagination fer cryin' out loud!</em>) is prevelant on pretty much every page. I get the distinct impression that this game is built around the premiss that the players of the game are not allowed to be 'rules-morons'; that is, if you play dumb, you *will* die...repeatedly. A player can't simply "find the ultimate 'build' character" and be more or less assured they will survive simply due to rules-limberger...like a somewhat recent adventure "Path" based game that keeps pumping out supplemtne after supplement, turning the players into uber-havaarti-rules "Finder" types. (see what I did there?... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p> </p><p>If Goodman Games can keep this whole "you're an *adventurer*!...you're *not* a 'hero'...!" mentality through their assumed future modules, settings, worlds, etc...I'll most definitly be using DCCRPG as my "d20" rules set.</p><p> </p><p>Two thumbs up...waaaaay up!</p><p> </p><p>^_^</p><p> </p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 5873987, member: 45197"] Hiya. I am *not* a fan of 3e. At all. Neither all any of my players (they used to be, but have sense realized...well, another thread...). I checked out the Beta rules. *shrug* Still not my thing, but not bad. I heard about who was doing the art. *ears perk up* Really? Hmmm...perhaps a second glance... I got the latest Beta. *Huh...not bad, really...* I definitly like the max-level-10 aspect. And the fact you roll your starting 0-level 'class' randomly...and get a *single* piece of equipment, like a shovel or a 100' rope. Cool. [evil-DM mind starts working...] I re-read the beta every few weeks. Well, more like "skimmed through" it. Each time I found something I liked. That was a pretty good sign. I got the offer to pre-buy. *shrug* Sure, what the hell. If I can fork over $110 for a hardback-delux copy of [I]Dark Dungeons[/I] I can afford a couple bucks for this thing. Just got the email today to DL the final Core Rules PDF. Downloaded...and... Wow! O_O I am *totally* impressed with this thing. The art work alone is worth the price of admition, but the very-distinct "here are some rules and guidelines that you can use to create your own fantasy campaign" (re: [I]use your own freaking brain and imagination fer cryin' out loud![/I]) is prevelant on pretty much every page. I get the distinct impression that this game is built around the premiss that the players of the game are not allowed to be 'rules-morons'; that is, if you play dumb, you *will* die...repeatedly. A player can't simply "find the ultimate 'build' character" and be more or less assured they will survive simply due to rules-limberger...like a somewhat recent adventure "Path" based game that keeps pumping out supplemtne after supplement, turning the players into uber-havaarti-rules "Finder" types. (see what I did there?... ;) ). If Goodman Games can keep this whole "you're an *adventurer*!...you're *not* a 'hero'...!" mentality through their assumed future modules, settings, worlds, etc...I'll most definitly be using DCCRPG as my "d20" rules set. Two thumbs up...waaaaay up! ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[DCC RPG] I have the pdf of the finished rules and I’m glad I do
Top