Yeah, I see. I went and read the anouncement from the Rouse and the Q&A. It seems like they looked at every possible sales model, found that none was perfect, and decided to kind of run the middle with randomized monsters and non-random PC's.
Yeah but when taking that middle road they didn't notice that the conveyor was running in the opposite direction.
To help all parties they should have made monsters fixed, and PCs random.
This would allow DMs to get the buttloads of monsters they need and buy more boosters for them without having to worry about excess purchases, and players could get random minis for PCs and trade them off, causing the players to need to buy more.
I think it is high time DMs start charging for their services since they already had to buy more books, more minis, but now the players won't always have minis to spare/share with the DM if they only buy their own PCs.
Playing D&D just got real cheap, but DMing got even more expensive with the 5 for $15. DMs also have to buy all the PC minis in order to make sure they have something different than the players are using to represent their characters for NPCs.....
~I take one step forward an two steps back~
If you pick up a common figure, you'll find that it has relatively few colours and "paint steps" - the detailing on the figure is much less than you see in the uncommons and the rares.
There are basically three factors that go into how expensive a figure is:
* How big it is
* How many paint steps
* How many parts need to be assembled
The more materials in a figure, the more expensive. The more time that has to be spend on a figure, the more expensive.
Imagine that it takes $1 to make a common figure, $2 to make an uncommon figure, and $5 to make a rare figure. I'm making up those values, but they'll do for the demonstration.
If a pack contains 4 commons figures, 3 uncommon figures and 1 rare figure, the cost of the pack is $15. If the pack contains 8 rare figures, we're talking about $40. Hmm.
The point with these miniatures is they aren't high art; they're never going to be as good as professionally painted minis. However, they don't need to be. For the most part, these are game pieces made to be used, not to be admired (although some look pretty good).
For those who want really nice looking minis, there are other places to go. The DDM line found its niche as providing a cheap, plentiful source of D&D minis.
Cheers!
If you played it you know why Mage Knight folded...DDM 2.0, erm Mage Knight 2.0.
Now the quality of the plastic was not as sturdy, but the sculpt detail all came through in it, and all the minis no matter the rarity got the same amount of attention to detail in painting. WizKids has maintained this quality through all its Clix games that have prepainted minis that DDM was trying to compete with the concept. The least they could do was take a bit more care in attention to the painting and quality control.
No matter the number of paint steps required I find it funny that the smaller minis, even rares with lots of details. U. Lightbringer have poor quality paint scheme. Not just bad painting, but bad scheme as well.
As I have said and will continue to repeat (there is another thread about mini paint quality where this all belongs that was forked), the quality of the minis paint jobs should be consistant. Now more than ever since the minis will not all be random. Either it means the random "hidden" minis will all suck in paint wuality, and the "visible" minis will be exceptional to get you to buy them, or they will all be good or crap paint jobs. This will be learned when the first "boosters" are opened to find out how the minis look. The one troll king mini looks pretty poor to me. Will that be the quality of the visible or hidden minis?
As long as they are all the same quality, it is all good.
Also you cost schems are invalid for painting. That would all depend on level of painting, and you also noted the number of parts to assemble would figure into the per figure manufacturing costs for WotC, as well as content and molding cost for the materials.
So the cost of painting is not that much in the overall mini the way these things are made.
Anyway, I stand by the quality of paint jobs should be equal on all minis. If that means the poor looking rares have a little less work to make them just like the poor looking commons then so be it.