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Dead Again
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<blockquote data-quote="Creeping Death" data-source="post: 4144996" data-attributes="member: 253"><p>Oh boy... I was in a group where the DM had that rule. Much lower level. I made it to 5th, died and was set back to mid 4th. Got a few unlucky rolls and died again, assassin vine crit hit and choked, from 25 hp (psion) to -10 in suprise round. New level: 4th. Died yet again, stayed at beginning of 4th. Rest of the party, 6th with one guy barely past 7th. We were playing one of the adventure paths. </p><p></p><p>When the encounters are tailored to 6-7th level characters, a 4th level character can't hit and can't hurt the enemies all the while the enemies can't miss, and pretty much can kill you in one hit. Since we were allowed to pick and create our own magic items for our new character, my three deaths helped increase the party's survivability.</p><p></p><p>With rules like that and a serious of unfortunate events, my only options was to have them call me when a new campaign was about to start.</p><p></p><p>I think with 3.5 creating a new character that is the same as the lowest party member is penalty enough. The more source books you allow, the longer it takes to create the character. Having a new character always start at 10 is frustrating while the rest of the party is 12 and 13th level. It will get to the point where the player might just say, "Here is Bob 1, the 10th level fighter." When he dies and is still 10th, "Here is Bob 2, the 10th level fighter, and woudln't know, he is decked out the same." rinse repeat until watching paint dry become more entertaining.</p></blockquote><p></p>
[QUOTE="Creeping Death, post: 4144996, member: 253"] Oh boy... I was in a group where the DM had that rule. Much lower level. I made it to 5th, died and was set back to mid 4th. Got a few unlucky rolls and died again, assassin vine crit hit and choked, from 25 hp (psion) to -10 in suprise round. New level: 4th. Died yet again, stayed at beginning of 4th. Rest of the party, 6th with one guy barely past 7th. We were playing one of the adventure paths. When the encounters are tailored to 6-7th level characters, a 4th level character can't hit and can't hurt the enemies all the while the enemies can't miss, and pretty much can kill you in one hit. Since we were allowed to pick and create our own magic items for our new character, my three deaths helped increase the party's survivability. With rules like that and a serious of unfortunate events, my only options was to have them call me when a new campaign was about to start. I think with 3.5 creating a new character that is the same as the lowest party member is penalty enough. The more source books you allow, the longer it takes to create the character. Having a new character always start at 10 is frustrating while the rest of the party is 12 and 13th level. It will get to the point where the player might just say, "Here is Bob 1, the 10th level fighter." When he dies and is still 10th, "Here is Bob 2, the 10th level fighter, and woudln't know, he is decked out the same." rinse repeat until watching paint dry become more entertaining. [/QUOTE]
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