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Deadlands: Lost Colony (SWADE) Post-Mortem
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<blockquote data-quote="Retreater" data-source="post: 9598937" data-attributes="member: 42040"><p>No. I have Shadow of the Demon Lord, but the grimdark feel turned me off. Weird Wizard would be a possibility, but at the same time, I know this group has "system fatigue" and just want to play something familiar. </p><p></p><p></p><p></p><p>I've had a few other experiences with SWADE. Overall, it's been a mixed bag.</p><ul> <li data-xf-list-type="ul">I GMed this group from this Post-Mortem (and other players - so a big group of 7-8 players) with Holler. We had a good time, completed the Plot Point campaign, but about half the players never really understood the system. [Partial Success] </li> <li data-xf-list-type="ul">I GMed my wife and my nephew on a Savage Pathfinder one-shot (Hollow's Last Hope). We had a pretty good time with it. We didn't have any issues with the system that I recall. [Success]</li> <li data-xf-list-type="ul">I GMed a group of around 5 players with Savage Rifts. It ended up getting very confusing. The group had completed Tomb of Annihilation in 5E but this ultimately ended this gaming group. [Failure]</li> <li data-xf-list-type="ul">I GMed another group of friends with Savage Rifts for a gaming weekend. I was so lost I had to have another player be an "assistant GM." [Failure]</li> <li data-xf-list-type="ul">I played a one-shot with other players and an experienced GM running Dark Sun using the Fantasy Compendium and some houserules. We largely ran into the same issue that we couldn't reliably damage the enemies, but we at least had a satisfying ending - it was just tedious getting there. [Partial Success]</li> <li data-xf-list-type="ul">I played a game of Savage Rifts at a con. I had to keep looking at the GM or another player to tell me if I was successful with attack rolls. [Failure]</li> <li data-xf-list-type="ul">I GMed a fantasy game that ended in a TPK after 2 sessions. [Failure]</li> </ul></blockquote><p></p>
[QUOTE="Retreater, post: 9598937, member: 42040"] No. I have Shadow of the Demon Lord, but the grimdark feel turned me off. Weird Wizard would be a possibility, but at the same time, I know this group has "system fatigue" and just want to play something familiar. I've had a few other experiences with SWADE. Overall, it's been a mixed bag. [LIST] [*]I GMed this group from this Post-Mortem (and other players - so a big group of 7-8 players) with Holler. We had a good time, completed the Plot Point campaign, but about half the players never really understood the system. [Partial Success] [*]I GMed my wife and my nephew on a Savage Pathfinder one-shot (Hollow's Last Hope). We had a pretty good time with it. We didn't have any issues with the system that I recall. [Success] [*]I GMed a group of around 5 players with Savage Rifts. It ended up getting very confusing. The group had completed Tomb of Annihilation in 5E but this ultimately ended this gaming group. [Failure] [*]I GMed another group of friends with Savage Rifts for a gaming weekend. I was so lost I had to have another player be an "assistant GM." [Failure] [*]I played a one-shot with other players and an experienced GM running Dark Sun using the Fantasy Compendium and some houserules. We largely ran into the same issue that we couldn't reliably damage the enemies, but we at least had a satisfying ending - it was just tedious getting there. [Partial Success] [*]I played a game of Savage Rifts at a con. I had to keep looking at the GM or another player to tell me if I was successful with attack rolls. [Failure] [*]I GMed a fantasy game that ended in a TPK after 2 sessions. [Failure] [/LIST] [/QUOTE]
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