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Deal Breakers - Or woah, that is just too much
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<blockquote data-quote="Rya.Reisender" data-source="post: 6810774" data-attributes="member: 6801585"><p>I have yet to find a DM I enjoy playing with. It's hard to find a DM that sticks strictly to the rules and sage advice. (Finding a DM that prefer dungeons and combat over talking is easier, though.)</p><p></p><p>If I DM myself, it's not a problem. When I look for players I directly explain them what kind of DM I am and so only players join that enjoy that kind of playing. And there are plenty of those. So, pretty easy to find players.</p><p></p><p></p><p>I haven't played earlier editions. The wall of learning they required was just too much for myself to get into them. So I can't really compare combat with 5e. Before 5e, I wrote my own rulesets, trying to develop a very easy to understand ruleset that still allows for complex strategies.</p><p>Then I read about how 5e is much easier and checked out the basic rules and before knowing it, I've read through them completely and was good to go. Now I really like it and don't feel like bothering trying out other rulesets.</p><p></p><p>Also, I think 5e works just fine for combat/dungeon focused games. If you stick to the 6-8 battles per day with 2 short rests, then it's quite a well balanced challenge.</p><p>Note that with combat-focused, I don't mean people should only say "I attack X" all the time and not roleplay. I do enjoy it when they think of clever strategies and the rules leave me enough room to adjudicate the ideas into some kind of advantage, so that works just fine. I just dislike conversations.</p><p></p><p></p><p>Some people claim that going against Sage Advice isn't a houserule, but yeah, I hate them this much.</p></blockquote><p></p>
[QUOTE="Rya.Reisender, post: 6810774, member: 6801585"] I have yet to find a DM I enjoy playing with. It's hard to find a DM that sticks strictly to the rules and sage advice. (Finding a DM that prefer dungeons and combat over talking is easier, though.) If I DM myself, it's not a problem. When I look for players I directly explain them what kind of DM I am and so only players join that enjoy that kind of playing. And there are plenty of those. So, pretty easy to find players. I haven't played earlier editions. The wall of learning they required was just too much for myself to get into them. So I can't really compare combat with 5e. Before 5e, I wrote my own rulesets, trying to develop a very easy to understand ruleset that still allows for complex strategies. Then I read about how 5e is much easier and checked out the basic rules and before knowing it, I've read through them completely and was good to go. Now I really like it and don't feel like bothering trying out other rulesets. Also, I think 5e works just fine for combat/dungeon focused games. If you stick to the 6-8 battles per day with 2 short rests, then it's quite a well balanced challenge. Note that with combat-focused, I don't mean people should only say "I attack X" all the time and not roleplay. I do enjoy it when they think of clever strategies and the rules leave me enough room to adjudicate the ideas into some kind of advantage, so that works just fine. I just dislike conversations. Some people claim that going against Sage Advice isn't a houserule, but yeah, I hate them this much. [/QUOTE]
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