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General Tabletop Discussion
*Dungeons & Dragons
Deal Breakers - Or woah, that is just too much
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<blockquote data-quote="Greg K" data-source="post: 6811046" data-attributes="member: 5038"><p>1) Eberron, Planescape, Spelljammer</p><p>2) DM didn't think about the races, cultures, deities (including their priests/priesthoods) of their world prior to character creation</p><p>3) DM not having a printed list of house rules and banned content</p><p>4) DM uses adventure paths or modules</p><p>5) DM tied to telling their story/can't adapt to the actions of the PCs or them going off in a new direction</p><p>6) Hack and Slash campaigns</p><p>7) Dungeon crawl campaigns</p><p>8) Monty Haul campaigns</p><p>9) Pun or otherwise non-serious campaigns</p><p>10) Spaceships, blasters, robots, firearms etc.</p><p>11) The group is compromised of min-maxers and/or individuals heavy on either the butt-kicker (a.k.a hack and slasher) or power-gamer axis.</p><p>12) Evil PCs</p><p>13) Player vs. Player: I am fine with pcs having disagreements or rivalries, but not to the point that they would kill or screw over one another.</p><p>14) Dragonborn, Tiefling, Aasimar, Genasai, Dhampyr, Shadar-Kai, Githyanki, Githzerai, or one of several other races as PC.</p><p>15) Magic shops other than for potions, scrolls, and minor trinkets and talismans</p><p>16) Players unable to handle not having the spotlight on them for short periods.</p><p>17) DMs that favor certain players (e.g., a girlfriend/boyfriend, best friend, etc.) over the others</p><p>18) lots of plane hopping</p><p>19) PCs modeled after comic book super-heroes</p></blockquote><p></p>
[QUOTE="Greg K, post: 6811046, member: 5038"] 1) Eberron, Planescape, Spelljammer 2) DM didn't think about the races, cultures, deities (including their priests/priesthoods) of their world prior to character creation 3) DM not having a printed list of house rules and banned content 4) DM uses adventure paths or modules 5) DM tied to telling their story/can't adapt to the actions of the PCs or them going off in a new direction 6) Hack and Slash campaigns 7) Dungeon crawl campaigns 8) Monty Haul campaigns 9) Pun or otherwise non-serious campaigns 10) Spaceships, blasters, robots, firearms etc. 11) The group is compromised of min-maxers and/or individuals heavy on either the butt-kicker (a.k.a hack and slasher) or power-gamer axis. 12) Evil PCs 13) Player vs. Player: I am fine with pcs having disagreements or rivalries, but not to the point that they would kill or screw over one another. 14) Dragonborn, Tiefling, Aasimar, Genasai, Dhampyr, Shadar-Kai, Githyanki, Githzerai, or one of several other races as PC. 15) Magic shops other than for potions, scrolls, and minor trinkets and talismans 16) Players unable to handle not having the spotlight on them for short periods. 17) DMs that favor certain players (e.g., a girlfriend/boyfriend, best friend, etc.) over the others 18) lots of plane hopping 19) PCs modeled after comic book super-heroes [/QUOTE]
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Deal Breakers - Or woah, that is just too much
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