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Deal Breakers - Or woah, that is just too much
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<blockquote data-quote="JonnyP71" data-source="post: 6820632" data-attributes="member: 6788862"><p>Agreed, I'm playing a Wizard in a mostly Good aligned party. He is arrogant, condescending, self-serving, cold, calculating... but he knows that working with the group gives him the best chance to enhance his own power - he is physically weak and socially awkward, and fully aware of that! He'll torment enemies as much as possible, the more they suffer the better - then when he finally kills them he raises them to serve him in undeath.</p><p></p><p>But it's his overarching motives and general selfishness which define his alignment. He wants to gain power to raise an undead army which he plans to command to tear down a temple of Tyr in an act of revenge - they executed his tutor for grave-robbing. He will help party members who are in trouble, but not if it means getting into melee range of an enemy - and should any foe dare to mock him, or get too close to him he will simply let off a Fear spell, with no thought as to who else is in the area of effect - all he cares about in those instances is that the enemy does not directly threaten him.</p><p></p><p>(level 8 Necromancer, Neutral Evil)</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 6820632, member: 6788862"] Agreed, I'm playing a Wizard in a mostly Good aligned party. He is arrogant, condescending, self-serving, cold, calculating... but he knows that working with the group gives him the best chance to enhance his own power - he is physically weak and socially awkward, and fully aware of that! He'll torment enemies as much as possible, the more they suffer the better - then when he finally kills them he raises them to serve him in undeath. But it's his overarching motives and general selfishness which define his alignment. He wants to gain power to raise an undead army which he plans to command to tear down a temple of Tyr in an act of revenge - they executed his tutor for grave-robbing. He will help party members who are in trouble, but not if it means getting into melee range of an enemy - and should any foe dare to mock him, or get too close to him he will simply let off a Fear spell, with no thought as to who else is in the area of effect - all he cares about in those instances is that the enemy does not directly threaten him. (level 8 Necromancer, Neutral Evil) [/QUOTE]
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