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Deal Breakers - Or woah, that is just too much
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<blockquote data-quote="GX.Sigma" data-source="post: 6822657" data-attributes="member: 6690511"><p>I can vouch for this. I've had a D&D group totally messed up by excessive substance use. And I've had another D&D group that was tighter than any I've ever known (meeting almost every week for 2-3 years before I moved away), where everyone had a few (weak) drinks every session. As a very mechanically-minded DM, I find a small amount of alcohol helps me loosen up and get more in tune with the players. Moderation is the key.</p><p></p><p></p><p>Gaming with people who want to get drunk (or high on whatever substance) leads to a very un-fun game. Playing a TRPG requires a lot of attention and focus, and if people just want an excuse to get wasted, you might as well put on a movie instead. It's more of a "people don't want to play the game" problem than a "drugs are ruining the game" problem. Of course, if there is an actual substance problem, that's a real-life problem in need of a real-life solution.</p><p></p><p>(Though, FWIW, IMXP, players getting stoned is just as bad for the game, if not worse, than players getting drunk. Drunk gamers come up with crazy stuff. Stoned gamers sit there and stare at their dice.)</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6822657, member: 6690511"] I can vouch for this. I've had a D&D group totally messed up by excessive substance use. And I've had another D&D group that was tighter than any I've ever known (meeting almost every week for 2-3 years before I moved away), where everyone had a few (weak) drinks every session. As a very mechanically-minded DM, I find a small amount of alcohol helps me loosen up and get more in tune with the players. Moderation is the key. Gaming with people who want to get drunk (or high on whatever substance) leads to a very un-fun game. Playing a TRPG requires a lot of attention and focus, and if people just want an excuse to get wasted, you might as well put on a movie instead. It's more of a "people don't want to play the game" problem than a "drugs are ruining the game" problem. Of course, if there is an actual substance problem, that's a real-life problem in need of a real-life solution. (Though, FWIW, IMXP, players getting stoned is just as bad for the game, if not worse, than players getting drunk. Drunk gamers come up with crazy stuff. Stoned gamers sit there and stare at their dice.) [/QUOTE]
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