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Deal Breakers - Or woah, that is just too much
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<blockquote data-quote="MechaPilot" data-source="post: 6827156" data-attributes="member: 82779"><p>If you mean never call for multiple where one single roll failure means the failure of them all, then I agree.</p><p></p><p>If you mean never call for multiple rolls where the accumulation of rolls influences the outcome without one failed roll automatically resulting in failure, then I disagree.</p><p></p><p>The former (one failed roll automatically kills the whole attempt) just means that each additional roll ratchets up the difficulty. You're better off just raising the DC and making it a single roll.</p><p></p><p>The latter (each roll result influences the ultimate outcome but does not individually mean automatic success or failure) is indicative of an extended process and offers one greater ability to determine degrees of success or failure, which can be very relevant to some tasks/checks.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6827156, member: 82779"] If you mean never call for multiple where one single roll failure means the failure of them all, then I agree. If you mean never call for multiple rolls where the accumulation of rolls influences the outcome without one failed roll automatically resulting in failure, then I disagree. The former (one failed roll automatically kills the whole attempt) just means that each additional roll ratchets up the difficulty. You're better off just raising the DC and making it a single roll. The latter (each roll result influences the ultimate outcome but does not individually mean automatic success or failure) is indicative of an extended process and offers one greater ability to determine degrees of success or failure, which can be very relevant to some tasks/checks. [/QUOTE]
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