Quartz
Hero
In this thread, criticisms are made of the game effects of death and resurrection.
One suggestion is here, but the negative level concept seems to detract more from the fun of the game. Plus it can remove a spellcaster's highest level spell, often critical in lower level games.
I was mulling this over and would like your thoughts on this: the character doesn't lose a level but gains a virtual LA. How great this would be and long this would last would depend on your game, but +1 LA for 2 levels seems pretty stiff to me.
One suggestion is here, but the negative level concept seems to detract more from the fun of the game. Plus it can remove a spellcaster's highest level spell, often critical in lower level games.
I was mulling this over and would like your thoughts on this: the character doesn't lose a level but gains a virtual LA. How great this would be and long this would last would depend on your game, but +1 LA for 2 levels seems pretty stiff to me.