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Dealing with paranoid players
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<blockquote data-quote="Elf Witch" data-source="post: 5648657" data-attributes="member: 9037"><p>That makes no sense you just walk into a city you have never been in before and you can use knowledge local? That is so broken. If it is true add another nail in the I am getting sick of the way DnD is designed. </p><p></p><p>But the DM had already ruled that we had to choose where our local knowledge was for. For example my character had chosen Greyhawk so the time we spent in Diamond Lake I could not use it unless I took knowledge local Diamond Lake. </p><p></p><p>The Players handbook is not clear on it either. I am beginning to realize that DnD is not really made for role playing.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5648657, member: 9037"] That makes no sense you just walk into a city you have never been in before and you can use knowledge local? That is so broken. If it is true add another nail in the I am getting sick of the way DnD is designed. But the DM had already ruled that we had to choose where our local knowledge was for. For example my character had chosen Greyhawk so the time we spent in Diamond Lake I could not use it unless I took knowledge local Diamond Lake. The Players handbook is not clear on it either. I am beginning to realize that DnD is not really made for role playing. [/QUOTE]
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Dealing with paranoid players
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