Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with spellcasters as a martial
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 7410675" data-attributes="member: 6775031"><p>Supplemental expansions are not a reflection of the base game. Anything that exists in a supplement is irrelevant unless you are specifically talking about that supplement.</p><p>There are not many useful spells that lack a Verbal component, and of the ones which do, they trend toward not being useful in combat. Both <em>friends</em> and <em>hypnotic pattern</em> are on that list.</p><p>If your DM rules that kicking a weapon away from someone counts as a free object interaction, then that's on them. It very well may depend on the terrain, or other factors. And again, if anyone abuses that ruling, expect weapon chains to be implemented in short order.</p><p>The important part of the comparison is that you can't <em>kill</em> someone by simply slitting their throat. Not in combat, at least. (Or, arguably, ever.) All you can do is whittle away their HP, slowly. Likewise, if you want to choke someone in combat, you need to get through their HP before you can possibly do so.</p><p>And then they pull out their backup wand. Seriously, those things are cheap.</p><p>Only in that it relies on a generous interpretation from the DM, and the rules don't explicitly prohibit the DM from doing so. None of it is RAW in the sense that you could <em>expect</em> it to work without previously knowing anything about the DM.</p><p></p><p>More likely, if you insist on trying to break the game, the DM just has your character die and you aren't invited back. Then everyone else can play the game in peace.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7410675, member: 6775031"] Supplemental expansions are not a reflection of the base game. Anything that exists in a supplement is irrelevant unless you are specifically talking about that supplement. There are not many useful spells that lack a Verbal component, and of the ones which do, they trend toward not being useful in combat. Both [I]friends[/I] and [I]hypnotic pattern[/I] are on that list. If your DM rules that kicking a weapon away from someone counts as a free object interaction, then that's on them. It very well may depend on the terrain, or other factors. And again, if anyone abuses that ruling, expect weapon chains to be implemented in short order. The important part of the comparison is that you can't [I]kill[/I] someone by simply slitting their throat. Not in combat, at least. (Or, arguably, ever.) All you can do is whittle away their HP, slowly. Likewise, if you want to choke someone in combat, you need to get through their HP before you can possibly do so. And then they pull out their backup wand. Seriously, those things are cheap. Only in that it relies on a generous interpretation from the DM, and the rules don't explicitly prohibit the DM from doing so. None of it is RAW in the sense that you could [I]expect[/I] it to work without previously knowing anything about the DM. More likely, if you insist on trying to break the game, the DM just has your character die and you aren't invited back. Then everyone else can play the game in peace. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with spellcasters as a martial
Top