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General Tabletop Discussion
*Dungeons & Dragons
Dealing with spellcasters as a martial
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<blockquote data-quote="Tony Vargas" data-source="post: 7412473" data-attributes="member: 996"><p>Casters, not just wizards... it's really a "kid's these day" pet peeve. When I was walking 20 miles to play D&D, in the snow, uphill - both ways, the restrictions on magic-users were just crippling. Yet, we played them, we succeeded with them, and we had some fun (a lot of it challenge) doing it.</p><p></p><p> rituals don't count, all you need is to have the ritual in your book. Even from 3e, it's hard to credit it as a precipitous decrease in versatility - a net decrease, perhaps, mainly in utility, mainly because of the cheap scribing of low-level scrolls, and ready purchasing of spells. </p><p></p><p>At 1st level, a 3e wizard wouldn't have any scrolls yet, and he'd be able to prepare as many as 3 first level spells (good INT, specialist), a 5e wizard can prep INT+1, probably about 4. If the 1st level 3e wizard prepped 3 different spells, he could only cast each one once, the 5e wizard, could cast the same one twice if it was the best use of his slots. If the 3e wizard prepped a spell he didn't need or failed a concentration check at the wrong time, he could waste one of those slots quite easily. </p><p></p><p>Compare that to a 1e wizard, who would likely know 4 spells (one Read Magic, which you don't even need anymore), and memorize exactly 1.</p><p></p><p>(Kids theses days!)</p><p></p><p></p><p>Another factor is usefulness of lower level spells. In 3e, damage scaled with class level on low level spells, but saves scales with slot level, in 5e damage scales on cantrips, but on spells only with slot, but saves on both also scale with /character/ level. Both make lower level spells less useful, offensively. But it's not /that dramatic/ a difference.</p><p></p><p> If 5e hadn't added at-will cantrips and scaled saves, that would've been 'dramatic.' Relative to the 3.5 highwater mark. Relative to 4e, not s'much.</p><p></p><p> Gives melee types something to do. </p><p></p><p> Yes, for instance, you can say "I cast lightning bolt in his face" and I can rule you fail, loose the slot, and eat an OA, and you'd wish Erechel were running. ;P</p><p></p><p></p><p>Because: KIDS THESE DAYS!!!! </p><p>ARGH!</p><p></p><p></p><p>...now, if you excuse me, I have some Carvedilol waiting for me...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7412473, member: 996"] Casters, not just wizards... it's really a "kid's these day" pet peeve. When I was walking 20 miles to play D&D, in the snow, uphill - both ways, the restrictions on magic-users were just crippling. Yet, we played them, we succeeded with them, and we had some fun (a lot of it challenge) doing it. rituals don't count, all you need is to have the ritual in your book. Even from 3e, it's hard to credit it as a precipitous decrease in versatility - a net decrease, perhaps, mainly in utility, mainly because of the cheap scribing of low-level scrolls, and ready purchasing of spells. At 1st level, a 3e wizard wouldn't have any scrolls yet, and he'd be able to prepare as many as 3 first level spells (good INT, specialist), a 5e wizard can prep INT+1, probably about 4. If the 1st level 3e wizard prepped 3 different spells, he could only cast each one once, the 5e wizard, could cast the same one twice if it was the best use of his slots. If the 3e wizard prepped a spell he didn't need or failed a concentration check at the wrong time, he could waste one of those slots quite easily. Compare that to a 1e wizard, who would likely know 4 spells (one Read Magic, which you don't even need anymore), and memorize exactly 1. (Kids theses days!) Another factor is usefulness of lower level spells. In 3e, damage scaled with class level on low level spells, but saves scales with slot level, in 5e damage scales on cantrips, but on spells only with slot, but saves on both also scale with /character/ level. Both make lower level spells less useful, offensively. But it's not /that dramatic/ a difference. If 5e hadn't added at-will cantrips and scaled saves, that would've been 'dramatic.' Relative to the 3.5 highwater mark. Relative to 4e, not s'much. Gives melee types something to do. Yes, for instance, you can say "I cast lightning bolt in his face" and I can rule you fail, loose the slot, and eat an OA, and you'd wish Erechel were running. ;P Because: KIDS THESE DAYS!!!! ARGH! ...now, if you excuse me, I have some Carvedilol waiting for me... [/QUOTE]
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