DWARF
First Post
Okay, I'm currently running an adventure in Kalamar. The PC's (2nd levels mostly) have just taken control of a boat that was taken over by an evil cleric, and was covered in undead (the boat was attacked by Lacedons and the cleric commanded them, slew most of the crew and animated them.) Since the captian refused to direct the ship, it has been listing in the ocean for a while, the cleric having the zombies slice bits of themselves off to cook for him (he cast purify food and water before eating).
So they run across the death ship and defeat the cleric, destroy the undead and free the captain, nursing him back to health. They find a chest of 1000gp and some gems from the clerics hoard and some of the ships crago. Everything seems fine, right?
Then, I read that the ship was carrying a cargo of pine boards and crates of salt. Yes, I did read the module several times before we played it, this part just didn't occur to me until they had it. Now, this seems like normal cargo.
I used the ESS and decided that when they get to port they can get 5gp for pound of salt. A pound of salt takes up about 22 cubic inches. (I measured a 1kilo. box as 48 cubic inches and converted) Since a crate (I figured about the size of a barrel) has 10 cubic feet in it, that makes it's capacity 17 300 cubic inches. Another round of division allows the crate to hold 786 pounds of salt. Multiply that by 5gp a pound, and a single water barrel sized crate of salt would fetch 3930gp at market!!! Say at least 5 barrels of the stuff, and the adventurers get nearly 20 000gp for defeating some undead!!!
Does anyone else find this screwy?!!! I personally would like to see what my players do with such cash... Plus, the city itself has a gold piece limit of 100,000. But this is apparently the largest market and trading city on the continent!
So they run across the death ship and defeat the cleric, destroy the undead and free the captain, nursing him back to health. They find a chest of 1000gp and some gems from the clerics hoard and some of the ships crago. Everything seems fine, right?
Then, I read that the ship was carrying a cargo of pine boards and crates of salt. Yes, I did read the module several times before we played it, this part just didn't occur to me until they had it. Now, this seems like normal cargo.
I used the ESS and decided that when they get to port they can get 5gp for pound of salt. A pound of salt takes up about 22 cubic inches. (I measured a 1kilo. box as 48 cubic inches and converted) Since a crate (I figured about the size of a barrel) has 10 cubic feet in it, that makes it's capacity 17 300 cubic inches. Another round of division allows the crate to hold 786 pounds of salt. Multiply that by 5gp a pound, and a single water barrel sized crate of salt would fetch 3930gp at market!!! Say at least 5 barrels of the stuff, and the adventurers get nearly 20 000gp for defeating some undead!!!
Does anyone else find this screwy?!!! I personally would like to see what my players do with such cash... Plus, the city itself has a gold piece limit of 100,000. But this is apparently the largest market and trading city on the continent!