Consider for example that Ogre Gauntlets are apparently rare and give a +2 bonus to damage for a daily power. While an uncommon like Iron Armbands gives a +2 damage bonus all the time. This is plainly ridiculous, why would anyone feel that the gauntlets were a "character defining" item? Why would any player want it to begin with? But the real problem is there is an entire lack of rares and commons. It can be very hard finding suitable common and rare items for different slots, considering there is a huge lack of both kinds of items.
You are incorrect, they are rare. Page 265 of the Dungeon Masters Book.I agree, this would absolutely ridiculous... if the Ogres of Gauntlet Power were Rare (they're not... they're Uncommon)
That is also actually wrong. See page 265 of the Dungeon Masters Guide. It's a +2 bonus to melee damage rolls until the end of the encounter.if they only granted a +2 bonus to damage as a daily (they don't... they grant a +5 bonus)
This doesn't make them a good rare item whatsoever.if they lacked a property (they have a property: +1 to Athletics/Strength checks) and if they were equal or higher level than the Iron Armbands (they aren't, they're 1 level lower).
Maybe it's because when combined with the Girdle of Giant Strength and a big magic hammer... oh, wait, sorry. Wrong edition.And yes, for a rare item they really are that terrible.
You are incorrect, they are rare. Page 265 of the Dungeon Masters Book.
It appears that the Gauntlets of Ogre Power rare in the DMB is so bad it isn't even listed in the compendium. Hilarious.
According to Wizards, the D&D Compendium is the latest source for any game element
Given how poor their recent efforts with DDI are, do you really believe that? I wouldn't trust the compendium as far as I could throw it at the moment. In addition to this they have been really all over the place with the compendium. Some monster vault creatures have simply replaced the older version, while others are added in pretty much alongside the original MM versions. This is why I commented on the MV creatures feeling like "errata" - especially if you look at how the compendium handled inserting them.
Either way, if you have the book you should go and have a look at the items in it. The Ogre Gauntlet "rare" in the DMB is everything that is wrong with the item rarity system and its intentions as "Character defining" items.
Edit: For those following who are confused. The item Raven is referring to is published in the original PHB. It gives a +1 to athletics skill checks and strength checks as a property, is a level 5 uncommon (IIRC now) and has a daily power as a free action to add +5 damage onto a damage roll you make.
The rare gauntlets were published in the essentials DM's kit book. They have the same property, the sole thing that makes them "rare" compared with the original gauntlets uncommon is they get a +2 bonus to damage until the end of the encounter.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.