I want to preface this and say I love spells. I love that in 3.5, between the Spell Compendium and PHB there are spells to deal with any circumstance. I love that in many combats a spell like Dimensional Anchor can be the key, and a Passwall spell is worth more than all the evocations in the world.
I disagree that all Wizards are evokers that stand in the back. I bemoan the loss of Necromancy, (you can not convert save vs death to other types of effects or use some imagination to change how it works, you are designers people), or that Enchantment magic is being saved for another class.
D&D is a game with a 30 year history, subtle magic like Charm Person have been around since the beginning, so sorry, for a spell slinging freak like myself, telling me "we will take care of that latter" is not a real incentive for me to buy the book.
Wizards sound much smaller now in stature, with no enchantments, fewer transmutations, and little to no Necromancy.
I disagree that all Wizards are evokers that stand in the back. I bemoan the loss of Necromancy, (you can not convert save vs death to other types of effects or use some imagination to change how it works, you are designers people), or that Enchantment magic is being saved for another class.
D&D is a game with a 30 year history, subtle magic like Charm Person have been around since the beginning, so sorry, for a spell slinging freak like myself, telling me "we will take care of that latter" is not a real incentive for me to buy the book.
Wizards sound much smaller now in stature, with no enchantments, fewer transmutations, and little to no Necromancy.